ØŸ (
dramatispersonae) wrote2011-08-27 12:59 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Entry tags:
Rolo's Heart
Tick, tick, tick, tick.
You fall through space breathlessly, airlessly, your heart skipping a beat. When you land, everything is black for a moment before you rise and see who is with you and where you are...
((Please join us in #coldclock))
[OOC Note: Temperature | The Clock Shop | A New Arrival | The Clock Tower | The Basement | The Left Wing | The Right Wing | Return to Clock Shop | Outdoors | Post-Scoring Poking-Around Threadin']
You fall through space breathlessly, airlessly, your heart skipping a beat. When you land, everything is black for a moment before you rise and see who is with you and where you are...
((Please join us in #coldclock))
Important OOC Note: HOW TEMPERATURE WORKS
Players are permitted, if you think your character would, to realize their current emotions are under some kind of influence.
STARTING ROOM: The Clock Shop
The grandfather clocks may be particularly interesting, for there are three total, set into three walls (left wall, right wall, and front wall). The grandfather clocks are slightly wide for their size, and their wood panelling is solid, and they have doorknobs with keyholes beneath them inset -- Essentially, they are three doors which are also grandfather clocks. (A quick test of any of these three grandfather clock doors finds them locked.)
There is a desk which would be reception if anyone were here to greet you, but they aren't.
The noise in here would be deafening if the clocks were working, but all of them are silent and unmoving.
A winding stairwell against the back wall leads both up and down.
There is a window outside (with a sundial placed next to it); however, a thick layer of ice on the outside of the glass both prevents the sundial from showing a shadow and prevents you from seeing out.
The temperature in this room is moderate and not particularly notable.
((OOC: No effect applied on a moderate temperature.))
Re: STARTING ROOM: The Clock Shop
Re: STARTING ROOM: The Clock Shop
Re: STARTING ROOM: The Clock Shop
...
...
...
...
...
...
Re: STARTING ROOM: The Clock Shop
Re: STARTING ROOM: The Clock Shop
Re: STARTING ROOM: The Clock Shop
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: STARTING ROOM: The Clock Shop
THE DESK
Re: THE DESK
...
...
...
...
...
...
...
...
...
Re: STARTING ROOM: The Clock Shop
THE DESK
Re: THE DESK
...
...
...
...
...
...
...
...
...
...
Re: STARTING ROOM: The Clock Shop
THE DESK
Re: THE DESK
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: THE DESK
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: STARTING ROOM: The Clock Shop
Re: STARTING ROOM: The Clock Shop
Re: STARTING ROOM: The Clock Shop
Re: STARTING ROOM: The Clock Shop
(no subject)
(no subject)
Re: STARTING ROOM: The Clock Shop
Re: STARTING ROOM: The Clock Shop
Re: STARTING ROOM: The Clock Shop
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
A NEW ARRIVAL
There is a gear under his chin, and when he notices you, he lifts his jointed fingers to it and twists it. Gears shift behind his face, turning his mask's blank features into a smile.
"What's this, guests? Nobody ever enters here. What do you want?"
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
...
...
...
...
...
...
...
...
...
...
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
...
...
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
...
...
...
...
...
...
...
...
...
...
...
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
...
...
...
...
...
...
...
...
...
...
...
Re: A NEW ARRIVAL
Re: A NEW ARRIVAL
...
UPSTAIRS: The clock tower
The floor of the room is fairly bare, though there are a few things around. In one corner, there is a small wooden table. You can tell that there are a jumble of objects on it, but you would have to approach more closely to see further details of the table's contents.
Overhead are gears and gears and gears, interwoven and vanishing up into the heights. You can see some movement up there.
The temperature is quite hot.
((OOC: A hot temperature increases your sense of irritability, uncertainty, neediness -- sort of general anxiety and insecurity -- by 30-50% (in other words, your mood is still 50-70% normal).))
Re: UPSTAIRS: The clock tower
Re: UPSTAIRS: The clock tower
Re: UPSTAIRS: The clock tower
Re: UPSTAIRS: The clock tower
Re: UPSTAIRS: The clock tower
Re: UPSTAIRS: The clock tower
Re: UPSTAIRS: The clock tower
Re: UPSTAIRS: The clock tower
Re: UPSTAIRS: The clock tower
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: UPSTAIRS: The clock tower
Re: UPSTAIRS: The clock tower
WANT
Re: WANT
Re: WANT
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: WANT
Re: WANT
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: WANT
Re: WANT
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: WANT
Re: WANT
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: WANT
Re: WANT
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
THE TABLE
Re: THE TABLE
Re: THE TABLE
Re: THE TABLE
Re: THE TABLE
Re: THE TABLE
Re: THE TABLE
DOWNSTAIRS: The basement
It appears to be a workshop down here -- maintenance for the clocks and clock tower. Large gears wind through the area, filling the air with a noisy grinding sound. There are two long workbenches with tools and gears and other things on them; you would have to examine more closely to see exactly what is on there, due to the clutter.
Against one wall is a pile of broken clockwork Rolo automatons. Even from here you can tell that their torn-apart pieces show devastating damage. The body parts are cracked and broken; the gears and clockwork are bent and scattered. Their blank eyes stare sightlessly; some of them do not have eyes in the socket anymore.
There is a scuffle going on at the other side of the room. One Rolo automaton, mask completely white but wrinkled oddly, eyes huge, brows creased, lips opened in a scream, is dragging a second Rolo automaton, attempting to pull it to the pile. This automaton he is dragging to the pile appears half-broken, cracks showing along its casing all over the place, one eye missing from a socket. It has flushed cheeks and a smile on its face, but that seems to be just how its mask is formed; it's struggling, trying to push the other Rolo off of itself, tugging at the solid grip on its wrist. Both automatons are ignoring your entry at the moment, caught up in their own struggle.
The temperature here is cold and unpleasant, numbing.
((OOC: 'Cold' temperature has a numbing effect on your emotions. Consider them muted by around 30-50% (so in other words, they're still 50-70% normal).))
Re: DOWNSTAIRS: The basement
Re: DOWNSTAIRS: The basement
Re: DOWNSTAIRS: The basement
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: DOWNSTAIRS: The basement
Re: DOWNSTAIRS: The basement
Re: DOWNSTAIRS: The basement
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: DOWNSTAIRS: The basement
Re: DOWNSTAIRS: The basement
Re: DOWNSTAIRS: The basement
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
THE WORKBENCHES
Re: THE WORKBENCHES
Re: THE WORKBENCHES
...
Re: THE WORKBENCHES
Re: THE WORKBENCHES
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: DOWNSTAIRS: The basement
Re: DOWNSTAIRS: The basement
Re: DOWNSTAIRS: The basement
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
LEFT WING
LEFT WING - Room 1
Re: LEFT WING - Room 1
Re: LEFT WING - Room 1
...
...
...
...
...
...
...
...
...
...
...
Re: LEFT WING - Room 1
Re: LEFT WING - Room 1
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: LEFT WING - Room 1
Re: LEFT WING - Room 1
...
...
Re: LEFT WING - Room 1
Re: LEFT WING - Room 1
...
...
...
...
...
...
LEFT WING - Room 2
Re: LEFT WING - Room 2
Re: LEFT WING - Room 2
...
...
...
...
...
...
...
...
...
Re: LEFT WING - Room 2
Re: LEFT WING - Room 2
...
...
...
Re: LEFT WING - Room 2
Re: LEFT WING - Room 2
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: LEFT WING - Room 2
Re: LEFT WING - Room 2
...
RIGHT WING
RIGHT WING - Room 1
Re: RIGHT WING - Room 1
Re: RIGHT WING - Room 1
...
...
...
...
Re: RIGHT WING - Room 1
Re: RIGHT WING - Room 1
...
Re: RIGHT WING - Room 1
Re: RIGHT WING - Room 1
...
...
...
...
...
...
...
Re: RIGHT WING - Room 1
Re: RIGHT WING - Room 1
...
...
...
...
...
...
...
Re: RIGHT WING - Room 1
Re: RIGHT WING - Room 1
...
RIGHT WING - Room 2
Re: RIGHT WING - Room 2
Re: RIGHT WING - Room 2
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: RIGHT WING - Room 2
Re: RIGHT WING - Room 2
...
...
...
...
...
...
...
...
...
...
Re: RIGHT WING - Room 2
Re: RIGHT WING - Room 2
...
...
...
...
...
...
...
...
...
...
...
...
Re: RIGHT WING - Room 2
Re: RIGHT WING - Room 2
...
...
...
...
...
...
...
...
...
...
Re: RIGHT WING - Room 2
Re: RIGHT WING - Room 2
...
...
...
...
...
...
...
...
...
...
...
...
RETURN TO CLOCK SHOP
The first Rolo Automaton is sitting behind the reception desk, watching the reset clocks with bemusement when you return there.
Re: RETURN TO CLOCK SHOP
Re: RETURN TO CLOCK SHOP
Re: RETURN TO CLOCK SHOP
...
...
...
...
...
Re: RETURN TO CLOCK SHOP
Re: RETURN TO CLOCK SHOP
Re: RETURN TO CLOCK SHOP
...
...
...
Re: RETURN TO CLOCK SHOP
Re: RETURN TO CLOCK SHOP
...
...
...
...
...
...
Re: RETURN TO CLOCK SHOP
Re: RETURN TO CLOCK SHOP
...
...
...
...
...
...
...
...
...
...
Re: RETURN TO CLOCK SHOP
Re: RETURN TO CLOCK SHOP
...
...
...
...
Re: RETURN TO CLOCK SHOP
Re: RETURN TO CLOCK SHOP
...
...
...
...
...
...
...
...
Re: RETURN TO CLOCK SHOP
Re: RETURN TO CLOCK SHOP
...
...
...
...
...
...
...
...
Re: RETURN TO CLOCK SHOP
Re: RETURN TO CLOCK SHOP
...
...
...
...
...
...
Re: RETURN TO CLOCK SHOP
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: RETURN TO CLOCK SHOP
Re: RETURN TO CLOCK SHOP
Re: RETURN TO CLOCK SHOP
Re: RETURN TO CLOCK SHOP
...
...
Having been wound...
Re: Having been wound...
...
Re: Having been wound...
...
...
...
...
...
Re: Having been wound...
...
Re: Having been wound...
...
...
...
...
...
...
...
Re: Having been wound...
...
Re: Having been wound...
...
...
OUTDOORS
There is no visible path, but to the left and right sheer mountain faces rise. Unless you feel like going mountain-climbing in poor visibility, the only ways to go are back to the clock shop or forward into the wind.
The temperature here is icy. One way or another you should probably get moving before you freeze to death...
How do you hope to proceed?
((OOC: An icy temperature has a strongly numbing effect on your emotions. It mutes your emotional level by a whole 50-70% (In other words, it's only 30-50% normal now)).
Re: OUTDOORS
Re: OUTDOORS
...
...
Re: OUTDOORS
Re: OUTDOORS
Re: OUTDOORS
Re: OUTDOORS
Re: OUTDOORS
Re: OUTDOORS
FORWARD
Re: FORWARD
...
...
...
...
Re: FORWARD
...
...
Re: FORWARD
...
...
...
...
Re: FORWARD
...
...
...
Re: FORWARD
...
...
...
...
Re: FORWARD
...
...
...
Re: FORWARD
...
...
...
...
...
...
...
Re: FORWARD
...
...
THE BOTTOM OF THE CREVASSE
Re: THE BOTTOM OF THE CREVASSE
Re: THE BOTTOM OF THE CREVASSE
Re: THE BOTTOM OF THE CREVASSE
Re: THE BOTTOM OF THE CREVASSE
Re: THE BOTTOM OF THE CREVASSE
Re: THE BOTTOM OF THE CREVASSE
Re: THE BOTTOM OF THE CREVASSE
Re: THE BOTTOM OF THE CREVASSE
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Poking Around
Those who want to go right to endgame Are of course welcome to.
Those who want to go back and poke at rooms they missed or explore more for the fun are welcome to. They will find that the way back out of the crevasse is, inexplicably, super easy. It's apparently much harder to get down there than leave it.
Re: Poking Around
Re: Poking Around
...
...
...
...
...
...
...
...
...
...
...
...