You start off in front of a pair of open white gates decorated with black roses. The grounds around you are covered in trees identical to the ones in Beauty's realm, mixed with the sunflowers from Three's realm to make for a... sort-of forest. Looking through the trees, you can just make out a lake to the far right. Just ahead along a smoothly paved road, you can see an Italian villa half-covered in rose vines. Onyx's tower attached to the left side of the main building; there's a smaller dirt road that seems to lead directly there.
Open the doors and you find yourself in a grand foyer. There are a pair of red carpeted staircases leading up and a single staircase leading to the lower level. There are two doorways that you can see on the lower level, one open and the other closed. From the open doorway, the sound of elegant music floats out.
[Oh, very nice. Gives the room a good look-over, then makes his way down to the open doorway; it seems more polite to not pry into closed doors, when there are other options.]
... When you come to you find yourself in a room in Iolite shades of color. There's a lush bed and a cushy little loveseat in the room, along with soft carpets and a wardrobe. Spitfire's A-T are sitting against one of the walls, with a whip hung casually around them.
On the wall, there's also a very faint etching of the horse-tattoo on Chariot's arm, though it's almost impossible to make out unless you stare at it for a long time.
You walk down a dark passageway, for quite a while it feels, until you finally reach the bottom floor. All around you looks like a bustling... market? If markets had large amounts of weaponry, drugs, and objects of indeterminable origin. There's shouts from every corner of the market, beckoning people to come closer.
You walk down a dark passageway, for quite a while it feels, until you finally reach the bottom floor. Which may hurt your eyes after all that darkness because quite suddenly you're at the entrance to a lively and busy casino. The usual rings and dings of machines, players, and games echo all around you and gosh is everything shiny.
The area you arrive in looks like a city turned battleground. Mostly because it is. There's rubble and debris scattered everywhere and from the sounds of explosions echoing all around you, it seems like the battle's still going.
In the far distance ahead, you can just make out what looks like a glass dome that's somehow managed to not get itself shattered in the midst of all this chaos. That sure looks like a safe place to head.
The area you step into is... the hallways of a school? That's what it looks like, anyway, and the people that pass by you are definitely dressed as students. There are a few doors along this hallway, and a set of stairs leading up and down.
You find yourself in front of a glass dome, a large one at that, big enough to easily fit a villa in. Which this one happens to be doing; in design, the villa is almost identical to the one that you saw at the beginning of this heart, but this villa is free from the entanglement of thorned vines and sunflowers and trees. The grounds here are instead decorated with lush rose bushes, neatly pruned and beautifully blooming, scattered all across the enclosed area.
The dome itself is completely sealed off except for one closed and locked doorway.
The villa around you has a warm and calming feel to it, and now that you're inside you can see dozens of people milling around, talking and laughing and just giving the general feeling of a warm community to the area.
Reborn walks easily ahead of the group and into the villa. It might be for the best if you're quick to follow him.
Start Point
You start off in front of a pair of open white gates decorated with black roses. The grounds around you are covered in trees identical to the ones in Beauty's realm, mixed with the sunflowers from Three's realm to make for a... sort-of forest. Looking through the trees, you can just make out a lake to the far right. Just ahead along a smoothly paved road, you can see an Italian villa half-covered in rose vines. Onyx's tower attached to the left side of the main building; there's a smaller dirt road that seems to lead directly there.
Re: Start Point
[heading towards the villa]
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[let's head for that dirt path then]
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Re: Start Point
GO TO THE VILLA. ]
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[civilization calls to me, to the villa!]
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Pretty nice.
[i suppose I will check out that dirt road]
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The Villa
Open the doors and you find yourself in a grand foyer. There are a pair of red carpeted staircases leading up and a single staircase leading to the lower level. There are two doorways that you can see on the lower level, one open and the other closed. From the open doorway, the sound of elegant music floats out.
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... Guess I'll try the hard way first.
[goes for the closed door on the lower level]
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Re: The Villa
[ GO FOR THE CLOSED DOOR ON THE LOWER LEVEL YEAH. ]
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[welp, going to the open door]
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[... sure let's go for the open door.]
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On the wall, there's also a very faint etching of the horse-tattoo on Chariot's arm, though it's almost impossible to make out unless you stare at it for a long time.
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The Tower
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The Underground: Market
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(no subject)
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The Underground: Casino
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Testing Facility
In the far distance ahead, you can just make out what looks like a glass dome that's somehow managed to not get itself shattered in the midst of all this chaos. That sure looks like a safe place to head.
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Training Facility
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The Glass Dome
The dome itself is completely sealed off except for one closed and locked doorway.
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True Villa
The villa around you has a warm and calming feel to it, and now that you're inside you can see dozens of people milling around, talking and laughing and just giving the general feeling of a warm community to the area.
Reborn walks easily ahead of the group and into the villa. It might be for the best if you're quick to follow him.
Re: True Villa
Um... guys? Why am I naked?
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