؟ (
dramatispersonae) wrote2014-02-25 08:18 pm
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GM - Onyx
The room is like any other room, really—a cabin with a door, and windows, and beds. But the fireplace never gets warm, and the beds are hard, and the air is cold.
(Is it familiar, this place? It's hard to tell . . .)
On the table there is food—water, and dry bread, and there is a pot of stew that always stays warm, and full, and smells delicious.
There are also five cards, waiting for your decision.
[full instructions, of which your characters will be ICly aware of the pertinent details]
(Is it familiar, this place? It's hard to tell . . .)
On the table there is food—water, and dry bread, and there is a pot of stew that always stays warm, and full, and smells delicious.
There are also five cards, waiting for your decision.
[full instructions, of which your characters will be ICly aware of the pertinent details]
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But what is the point of the game? Gaining points?
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Let's pick the cards we're playing first. Then we make a list of teams.
And we're not targeting ourselves.
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One, try and cancel out as many cards as possible. Risky and completely foolish, but there is a secret winning criteria. We won't win points and we might would only hurt ourselves. I think we should discard it.
Two, we play the three cards with the most points each round, we risk three points in that lottery each day and we never protect ourselves unless we haven't got another choice.
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Okay.
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[ i don't like this ]
[ this is the face of not liking this ]
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I guess I'm conflicted in what I want, to be honest.
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