؟ (
dramatispersonae) wrote2014-02-25 08:07 pm
GM - Tiger's Eye
The room is like any other room, really—a cabin with a door, and windows, and beds. But the fireplace never gets warm, and the beds are hard, and the air is cold.
(Is it familiar, this place? It's hard to tell . . .)
On the table there is food—water, and dry bread, and there is a pot of stew that always stays warm, and full, and smells delicious.
There are also five cards, waiting for your decision.
[full instructions, of which your characters will be ICly aware of the pertinent details]
(Is it familiar, this place? It's hard to tell . . .)
On the table there is food—water, and dry bread, and there is a pot of stew that always stays warm, and full, and smells delicious.
There are also five cards, waiting for your decision.
[full instructions, of which your characters will be ICly aware of the pertinent details]

Re: DISCUSSION
As far as it takes.
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There's also the problem that as soon as a few people start playing lots of cards, everyone will feel like they have to to keep their teams safe. Which means more damage that we might not be able to keep up to.
[is thinking now, pacing]
Re: DISCUSSION
[but hmmm]
So we damage 'em first before we can't keep up.
Re: DISCUSSION
Look, we have to play one card or three get played for us. Let's see how that goes. If we get hammered, we'll rethink our approach. Even I don't mind hitting back when people hit me hard.
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Just remember, you're protecting the team by doing this. You're keeping us from getting into another fight and having someone think it's a good idea to sleep on the roof or something.
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