ØŸ (
dramatispersonae) wrote2013-08-10 08:48 pm
Berry's Heart
[For once, you're not falling.
. . . No, this time you just feel like you're sinking, down down down into turbulent water. Just before you feel like you're about to run out of air, the whole world turns white, and—]
((Please join #berrybeneath!))
. . . No, this time you just feel like you're sinking, down down down into turbulent water. Just before you feel like you're about to run out of air, the whole world turns white, and—]
((Please join #berrybeneath!))

[START]
Closest to you, in the center of the glade, is a clocktower-sized version of this. The minute hand is cranking gently clockwise, while the hour hand shivers and jerks counterclockwise.
To the north is a huge tree, overburdened with leaves in a rainbow of colors. The branches creak and bow with the weight of them, but through it all you can catch glimpses of some kind of structure.
To the south, green grass gives way to a blanket of snow. A Camelot cabin, quaintly dusted with white, stands there.
To the west, gentle steams rise over a pool of water. Plants grow along the banks.
And finally, to the east, a paved pathway leads off into the distance. It looks remarkably like a city sidewalk, complete with lampposts and drains.]
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[taking a look at that clocktower first then...]
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[looking around the area thoughtfully, trying to get his bearings about the place; then heads over to examine the clock itself]
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. . . che.
[flicking his gaze around quickly to see who else is there]
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[t. . . takes a moment to regain his bearings, before joining the group inspecting the sassy clock]
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[Okay, no, I'm cool. It's cool.]
[...I think I will go for this clock.]
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[I have no idea where I am but I DON'T LIKE IT. Can I just sit here...]
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[HOME]
Everything seems very, very normal.
Even if there is a random mailbox standing in one corner.
There are two doors! The door to the left very distinctly resembles a fire escape. The door to the right is a plain ol' door, completely unmarked.]
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[But let's check out what's in this mailbox first.]
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[CABIN]
On the wall are a few framed pictures: Drift, Hazel, River, and Frost. Frost's picture is slightly lopsided. A hand-drawn sketch of Jet is also tacked to the wall, like a poster.
There are only two exits to this room: a bright blue door, closed but smelling invitingly of baked breads and desserts, and a metal door. A keypad and cardslot are set into the wall next to it.]
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fooooooooooooooood.........
to the fooooooooooooooooooood..............]
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Aah...This is a comfortable place.
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[but other things]
[but baked goods??]
[but]
[... going to see that wooden chest]
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[THE POOL]
Nearby is what looks to be an empty birdbath, which . . . has no basin?! The bowl-shape is there, but there's no bottom; it just goes down and down. There's a bluebird perched on the rim.
And if you look into the water, you might catch a glimpse of something strange . . .]
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[goes to look into the water obviously, nodding to the bird]
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[KITCHEN]
A large recipe book is on the counter, and a fridge stands alone against one wall. There are only two doors in this room—the one you just came through, and one against the opposite wall.]
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[I mean ( '-') I wanna look at this large recipe book first.]
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[ART STUDIO]
. . . No, really. It's everywhere. Watch your step; it's pretty slippery in here.
It's an art studio. The walls, floors, ceilings—everything is spattered with paint, dry or otherwise. Art supplies litter every available surface, and if you look closely, you may find that they have rather interesting names . . . Or maybe your attention is caught by the cloth-covered canvas and easel in the middle of the room?
On the far wall are two doors, one to the left of the easel, or one to the right. Both are closed.]
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The heck. . .
[gingerly walking over to pick up a tube of paint and inspect that INTERESTING NAMING SENSE]
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[THE BLUE PARROT]
. . . If either of those things came complete with mini-bars and billiards tables, that is! Behind the counter of the bar is yet another door. Other than that, there are bunches of framed pictures lining the walls – all of them depicting people Aoko knows from home. The glass covering Kira's picture (the plaque of which reads "Akako-chan") has been thoroughly smashed.
A computer hums away to itself in a tidy corner, next to a pile of newspapers, and a dressed up Aoko looks up as you enter. She's holding a cue stick, and she isn't smiling.]
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[WHY.]
[Looks between the Aoko and her picture.]
Aoko, why is that..
Are you okay?
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[INSECURITY]
A battered dresser stands against one wall, and directly opposite to it is a huge, ornate mirror. The mirror is half covered by a (torn, frayed) drape.]
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[tentatively heading towards the mirror to peer at it]
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[THROUGH THE TRAPDOOR]
If you squint hard enough, you might be able to catch sight of a ladder on the far wall. The only other 'exit' is the darkness.
The ropes and chains are between you and both exits.]
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[shifting close to Shion, though, holding onto him tightly]
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[CROSSROADS IN THE DARK]
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[THE DARKNESS]
[You can hear another sound now. The drip of water, and the clink of chains.]
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...Do you still want to continue to the sound of water?
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[THE WARDROBE]
Tangled strings crisscross any available space, obstructing your path. The swearing is coming from up ahead.]
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[I should head back and help the others clean up the room, but--]
Hello?
[following the swearing]
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