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dramatispersonae) wrote2011-06-30 08:04 pm
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♕ Game 46: Kunzite
[You find yourselves in a castle corridor, well-lit and bright from the many windows that are phased along the left wall. If you look out of them, you can see out into a bright summer day in a place you would not recognise.
At the end of the corridor is a stone door. Etched into it is the face of a gargoyle, who regards you sternly.]
At the end of the corridor is a stone door. Etched into it is the face of a gargoyle, who regards you sternly.]
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...I don't know how these words would fit talking about knights...?
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Okay so uuhhh we uh feel it's important for teams to be independent from knights but still accept their help for the shit we need them for. 'cause although knights can help us in all kindsa things, canoodling ain't onna them. So we gotta do some shit on our own, ain't like we can always rely on the knights but it's great when they help us with stuff we do need help in like ridin' toodlesaurs. 'Cause that shit ain't easy and with a knight's help we can do it. With style. With a real aesthetic.
Anyway the point is we might not want 'em to make us less hymenal but they can help us... cowpoke if they want????
Somethin' like that I dunno someone else's turn.
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We feel like it's important for teams to have and accept help from knights, but function independently as well... Because while knights can help with a lot of stuff, there are things like... c-canoodling... that teams ought to do on their own. We can't always rely on them, but it's nice when we can ask for their help for things like getting quests or... riding toodeesaurs. Those things are hard, but when we work together with the knights, they can lend us their... style and aesthetic. In the end, while we can't accept their... hymeneal help...? ...There's nothing wrong with teaming up to, ah, cowpoke.
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You'll do well.
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