؟ ([personal profile] dramatispersonae) wrote2011-06-30 07:54 pm

♕ Game 46: Carnelian

[You find yourselves in a castle corridor, well-lit and bright from the many windows that are phased along the left wall. If you look out of them, you can see out into a bright summer day in a place you would not recognise.

At the end of the corridor is a stone door. Etched into it is the face of a gargoyle, who regards you sternly.]
bestest: (Shit what if you're my mom)

Re: DISCUSS

[personal profile] bestest 2011-07-01 12:59 am (UTC)(link)
Roses don't know things...
fighting_alena: (tsuntsuntsun)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 12:59 am (UTC)(link)
Roses are only looking out for themselves.
bestest: (serious discussion about brocami)

Re: DISCUSS

[personal profile] bestest 2011-07-01 01:00 am (UTC)(link)
But if roses are only looking out for other roses, then that means they're a pretty united team!
fighting_alena: (blank)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:10 am (UTC)(link)
But that doesn't fit our speech!
bestest: (that's a pretty fretfico typo.)

Re: DISCUSS

[personal profile] bestest 2011-07-01 01:13 am (UTC)(link)
I'm not sure we should be saying that being a united team is a bad thing, maybe just that it's okay even if you're not...

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:26 am (UTC)(link)
. . . when allowed to run free, divisions within a team can be as painful as the prick of a rose's thorn. Instead of . . . being as happy as a hippo in the mud, divided teams must frequently devote long and difficult hours to coming to terms with their differences.
fighting_alena: (default)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:28 am (UTC)(link)
That's not bad. But we still have to work in poltergeist.
fighting_alena: (tsuntsuntsun)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:31 am (UTC)(link)
I think it's like a ghost...?

A geist is a ghost, right?

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:36 am (UTC)(link)
. . . if I knew that much, I wouldn't need to ask.
fighting_alena: (default)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:38 am (UTC)(link)
Okay, let's assume it's a ghost.

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:46 am (UTC)(link)
When allowed to run free, divisions within a team can be as painful as the prick of a rose's thorn. Instead of being as happy as a hippo in the mud, divided teams must frequently devote long and difficult hours to coming to terms with their differences. The negativity from those teams who can't come to some compromise could even attract the attention of a malicious poltergeist.

. . . does this even make sense?
Edited 2011-07-01 01:47 (UTC)
fighting_alena: (blank)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:48 am (UTC)(link)
Wait wait, I think you have something there.

Okay, so that's pro-unity then.
bestest: (Chirled a chirl. Chirled she chirl?)

Re: DISCUSS

[personal profile] bestest 2011-07-01 01:49 am (UTC)(link)
...Then how do we talk about idiolalicock... stuff?
fighting_alena: (default)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:50 am (UTC)(link)
We'll just say disunity is poppycock.

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:50 am (UTC)(link)
It's almost there . . .

When allowed to run free, divisions within a team can be as painful as the prick of a rose's thorn. Instead of being as happy as a hippo in the mud, divided teams must frequently devote long and difficult hours to coming to terms with their differences. The negativity from those teams who can't come to some compromise could even attract the attention of a malicious poltergeist.

Unity is not simply poppycock used in someone's idolalia, but vital to the life and success of a team. It can even keep away the ghosts?

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:54 am (UTC)(link)
. . . all right.
fighting_alena: (blank)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:55 am (UTC)(link)
Do we have to keep that final line about ghosts in?

Re: DISCUSS

[personal profile] badmedicine - 2011-07-01 01:57 (UTC) - Expand

Re: DISCUSS

[personal profile] springtime - 2011-07-01 01:59 (UTC) - Expand

Re: DISCUSS

[personal profile] fighting_alena - 2011-07-01 02:03 (UTC) - Expand
bestest: (That was furniture 2553.)

Re: DISCUSS

[personal profile] bestest 2011-07-01 01:30 am (UTC)(link)
I bet you could say that the poltergeist is responsible for everything going wrong when you don't agree though.

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:37 am (UTC)(link)
Or . . . it's drawn to bad energy.
bestest: (And it shocks you in reall life)

Re: DISCUSS

[personal profile] bestest 2011-07-01 01:40 am (UTC)(link)
Ah...! So to keep it away you have to not fight so much!!
springtime: (yoshhhhh)

Re: DISCUSS

[personal profile] springtime 2011-07-01 01:43 am (UTC)(link)
I like it!
springtime: (kiraboshi)

Re: DISCUSS

[personal profile] springtime 2011-07-01 01:01 am (UTC)(link)
Of course they do. Though roses are one bush, they know better than to cluster together. They see the world from different places, and drink in the sunlight from opposite directions. Differences help the whole plant grow.
bestest: (Se drinking and merry in a factory)

Re: DISCUSS

[personal profile] bestest 2011-07-01 01:03 am (UTC)(link)
...Oh, that should be in the speech.