؟ ([personal profile] dramatispersonae) wrote2011-06-30 07:54 pm

♕ Game 46: Carnelian

[You find yourselves in a castle corridor, well-lit and bright from the many windows that are phased along the left wall. If you look out of them, you can see out into a bright summer day in a place you would not recognise.

At the end of the corridor is a stone door. Etched into it is the face of a gargoyle, who regards you sternly.]
fighting_alena: (default)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:38 am (UTC)(link)
Okay, let's assume it's a ghost.

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:46 am (UTC)(link)
When allowed to run free, divisions within a team can be as painful as the prick of a rose's thorn. Instead of being as happy as a hippo in the mud, divided teams must frequently devote long and difficult hours to coming to terms with their differences. The negativity from those teams who can't come to some compromise could even attract the attention of a malicious poltergeist.

. . . does this even make sense?
Edited 2011-07-01 01:47 (UTC)
fighting_alena: (blank)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:48 am (UTC)(link)
Wait wait, I think you have something there.

Okay, so that's pro-unity then.
bestest: (Chirled a chirl. Chirled she chirl?)

Re: DISCUSS

[personal profile] bestest 2011-07-01 01:49 am (UTC)(link)
...Then how do we talk about idiolalicock... stuff?
fighting_alena: (default)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:50 am (UTC)(link)
We'll just say disunity is poppycock.

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:50 am (UTC)(link)
It's almost there . . .

When allowed to run free, divisions within a team can be as painful as the prick of a rose's thorn. Instead of being as happy as a hippo in the mud, divided teams must frequently devote long and difficult hours to coming to terms with their differences. The negativity from those teams who can't come to some compromise could even attract the attention of a malicious poltergeist.

Unity is not simply poppycock used in someone's idolalia, but vital to the life and success of a team. It can even keep away the ghosts?

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:54 am (UTC)(link)
. . . all right.
fighting_alena: (blank)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:55 am (UTC)(link)
Do we have to keep that final line about ghosts in?

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:57 am (UTC)(link)
No, cut it if you want.
springtime: (thank you)

Re: DISCUSS

[personal profile] springtime 2011-07-01 01:59 am (UTC)(link)
But you do have to sound enthusiastic and gesture lots.
fighting_alena: (inscrutable)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 02:03 am (UTC)(link)
Okay... let me practice this... thing.

Unity is important...

When allowed to run free, divisions in a team can be as painful as the prick of a rose's thorn. Instead of being... happy as a hippo. In mud.