؟ ([personal profile] dramatispersonae) wrote2012-04-16 05:41 pm

Turquoise

[in the room, you'll find a table and enough chairs for you and your knights. On the table is paper, pens, pencils, and crayons should you so wish]
screwthatnoise: (pic#1004252)

[personal profile] screwthatnoise 2012-04-17 12:42 am (UTC)(link)
[grabs a pencil and paper]

I can start writing. Someone please summarize the general ideas.
virtuallyroyalty: (Welcome To Corneria)

[personal profile] virtuallyroyalty 2012-04-17 12:49 am (UTC)(link)
Uh... since the knight has been dead all along, he's only recently realized that! And he's been stuck in a cursed ghost cabin, only being able to go out at dusk, and he's finally found that out after years of wondering why he is stuck in the cabin. It turns out he's killed too much, so he has to atone for it somehow by finding a specific person with the time the cabin gives him! Unfortunately he appears as a dusk monster to the outside world.

There's also time restraint, I guess? As the years have gone by obviously he's running out of time, because the person he's looking for will eventually die too. and then he runs out of time and is stuck forever alone.
screwthatnoise: (pic#998718)

[personal profile] screwthatnoise 2012-04-17 12:55 am (UTC)(link)
[scribbling this down]

So many details...
screwthatnoise: (pic#920820)

[personal profile] screwthatnoise 2012-04-17 01:02 am (UTC)(link)
[reads her paper!!]

"The dead knight has been dead all along. Obviously. But he has only just realized this. He is also cursed to reside in a ghost cabin in the woods, and he is only allowed to leave it during dusk. The reason being that he fought and killed so much. He has only just realized this, too. In order to set himself free he must atone by finding a specific person. Unbeknownst to the knight, he appears to the world as a monster. Many years have gone by, and the knight realizes that his time is running out. After all, the person he is searching for will inevitably die at some point, and the cabin is bound to disappear, too.

Eventually time runs out and the knight disappears, forever alone."

...your summary may have sounded better.
virtuallyroyalty: (selective obliviousness)

[personal profile] virtuallyroyalty 2012-04-17 01:04 am (UTC)(link)
Yeah... I guess we should ask now if anyone has any better ideas? Like for the curse?
edgeofjustice: (If it takes just a little while)

[personal profile] edgeofjustice 2012-04-17 01:05 am (UTC)(link)
Maybe they failed to protect who they were supposed to.
virtuallyroyalty: (a winner is you)

[personal profile] virtuallyroyalty 2012-04-17 01:09 am (UTC)(link)
Oooh, that's a good one! Okay, hold on—

[ also grabbing a piece of paper!! ] Ah, and does anyone wanna draw pictures for it?
edgeofjustice: (22)

[personal profile] edgeofjustice 2012-04-17 01:13 am (UTC)(link)
No artistic talent to speak of.
screwthatnoise: (pic#920241)

[personal profile] screwthatnoise 2012-04-17 01:14 am (UTC)(link)
[shakes her head no]
virtuallyroyalty: (Welcome To Corneria)

[personal profile] virtuallyroyalty 2012-04-17 01:17 am (UTC)(link)
Yikes... well okay! Here's how I've done it:

"The knowledge came to the knight suddenly, without warning, and it shook him to his very core. He had been cursed, you see, because he failed to protect the person he needed to most—and now he paid the price with his death, made to haunt a cabin which kept him in in recurring dreams and nightmares until dusk. Dusk... yes, dusk. The only time of day he could break the spelll momentarily and remember what he was supposed to do now, the only time he could actually leave the cabin. In order to set himself free, he had to atone by finding that person he had failed... and so he left the cabin, searching once again in the little time he had until nightfall, and as usual he appeared as a monstrous beast to all those he came across, attacked upon sight and with little luck. Worst of all: Many years have gone by, and the knight realizes that his time is running out. After all, the person he is searching for will inevitably die at some point, and the cabin is bound to disappear, too.

Eventually time runs out and the knight disappears, forever alone."
screwthatnoise: (pic#922765)

[personal profile] screwthatnoise 2012-04-17 01:19 am (UTC)(link)
Much better.
edgeofjustice: (06)

[personal profile] edgeofjustice 2012-04-17 01:21 am (UTC)(link)
Definitely creepy.
virtuallyroyalty: (no such thing as notability)

[personal profile] virtuallyroyalty 2012-04-17 01:22 am (UTC)(link)
Thanks! But I think the end could use some work, since the suspense just cuts off. I'm not that great at describing something terrifying like... well, being stuck in in a dark space forever with no way out. Do one of you want to try?

[ he kind of went into detail with how he imagines it anyway but ]
edgeofjustice: (If it takes just a little while)

[personal profile] edgeofjustice 2012-04-17 01:24 am (UTC)(link)
I think you just described it... His time runs out, and the knight is forever trapped in darkness." Maybe with a "And at dusk you can still hear him wandering"... or calling or something like that.
virtuallyroyalty: (Ho hum Temple of the Ocean King again)

[personal profile] virtuallyroyalty 2012-04-17 01:29 am (UTC)(link)
Technically he's already gone though... maybe we could say he's completely lost his sense, reliving the dreams and nightmares even during dusk now?
edgeofjustice: (You go your way and I'll go mine)

[personal profile] edgeofjustice 2012-04-17 01:30 am (UTC)(link)
We're really not giving this guy a break, huh? That might be better. if he's still around it's scarier.
virtuallyroyalty: (choose your own adventure)

[personal profile] virtuallyroyalty 2012-04-17 01:32 am (UTC)(link)
Yeah. I dunno, I consider it better than oblivion forever. At least you can dream about good times?
edgeofjustice: (please believe)

[personal profile] edgeofjustice 2012-04-17 01:36 am (UTC)(link)
That can be pretty vicious, too. But definitely better than oblivion.
virtuallyroyalty: (dialogue tree)

[personal profile] virtuallyroyalty 2012-04-17 01:40 am (UTC)(link)
That's my logic. Okay, final version is this:

"The knowledge came to the knight suddenly, without warning, and it shook him to his very core. He had been cursed, you see, because he failed to protect the person he needed to most—and now he paid the price with his death, now a ghost made to haunt a cabin in the woods which kept him in in recurring dreams and nightmares until dusk. Dusk... yes, dusk. The only time of day he could break the spell momentarily and remember what he was supposed to do now, the only time he could actually leave the cabin. In order to set himself free, he had to atone by finding that person he had failed... and so he left the cabin, searching once again in the little time he had until nightfall, and as usual he appeared as a monstrous beast to all those he came across, having to fight other heroes due to being attacked upon sight. Worst of all: Many years have gone by, and the knight realized that his time is running out. After all, the person he is searching for will inevitably die at some point too...

But this isn't a story with a happy end. The knight continued to wander, with little luck, and eventually the person he was searching for died, dooming him to forever be locked in dreams and nightmares instead. And even worse, now he knows he's stuck, forced to act out roles in his dreams while being complete aware of it. But sometimes... only sometimes, mind you, if you are out during dusk you might just hear him wandering and calling for the person he lost... lucky him, for wearing down the curse, right? But not so lucky for you, because being forced through that sort of thing and him being given the form of a beast sure won't end well."