[you are suddenly at the bottom of a pile of heavy, square-cornered objects. it is rather hard to breathe and they're jabbing you in uncomfortable places. you may want to move.]
[the pieces up here are copper, actually! just bundles of very, very thin wire. there's also an indent at the top of the platform with a glass nest in it.
. . . you're missing one wire bundle; it's at the top of the rope. oh dear.]
[t-taking another moment to rest on the platform before he attacks the rope, just to allow the pain from climbing the pole and moving around so much to dissipate a bit.
and then with another deep breath he pushes himself to his feet and starts hoisting himself up the rope]
it's a while before he feels well enough to sit up again, and he empties the glass and copper contents of his pockets onto the platform. time to work them together some. . . how :|a into a snake, it seems]
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. . . you're missing one wire bundle; it's at the top of the rope. oh dear.]
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and then with another deep breath he pushes himself to his feet and starts hoisting himself up the rope]
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. . . can't really pocket it when he has both hands clutching so tightly to the rope, so holds it in his palm while he makes his way down slooooowly
he's probably falling the last few feet, though]
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. . . I think I will stay laying down for a little bit. . .]
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it's a while before he feels well enough to sit up again, and he empties the glass and copper contents of his pockets onto the platform. time to work them together some. . . how :|a into a snake, it seems]
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. . . this would be a lot easier with nonmelted bits . . .]
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[checking to see if there are empty eye sockets on the shoddy snake like there were with the bird]
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There was probably a better way to go about that, wasn't there? Geez. . .
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the snake turns into a greenish materia orb, but unlike the fire one, it's dark and inactive :|a]
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. . . gotta solve another puzzle to activate you, don't I?
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