[you are suddenly at the bottom of a pile of heavy, square-cornered objects. it is rather hard to breathe and they're jabbing you in uncomfortable places. you may want to move.]
it's a while before he feels well enough to sit up again, and he empties the glass and copper contents of his pockets onto the platform. time to work them together some. . . how :|a into a snake, it seems]
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. . . can't really pocket it when he has both hands clutching so tightly to the rope, so holds it in his palm while he makes his way down slooooowly
he's probably falling the last few feet, though]
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. . . I think I will stay laying down for a little bit. . .]
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it's a while before he feels well enough to sit up again, and he empties the glass and copper contents of his pockets onto the platform. time to work them together some. . . how :|a into a snake, it seems]
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. . . this would be a lot easier with nonmelted bits . . .]
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[checking to see if there are empty eye sockets on the shoddy snake like there were with the bird]
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There was probably a better way to go about that, wasn't there? Geez. . .
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the snake turns into a greenish materia orb, but unlike the fire one, it's dark and inactive :|a]
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. . . gotta solve another puzzle to activate you, don't I?
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[peers back into the thread room to see if the center lantern is still lit]
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