ØŸ (
dramatispersonae) wrote2011-12-07 07:40 pm
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citrine
[ You find yourselves in what looks like a bare-walled kindergarten classroom, with a cluster of scaled-down desks and chairs in the center of the room. One wall has a large blackboard and a large selection of colored chalks; the wall opposite it is covered in shelves and shelves of the sort of art supplies you’d find in a kids’ classroom. Tiny scissors, colored paper, glitter, rolls of butcher paper, markers, paint, stickers, tissue paper… on one shelf in particular, there’s an hourglass counting down until, apparently, the end of the game.
The other two walls are blank. ]
The other two walls are blank. ]
Re: DISCUSSION/ASSEMBLY
Re: DISCUSSION/ASSEMBLY
And each question is worth a certain amount of points. More difficult questions are worth more.
Re: DISCUSSION/ASSEMBLY
Re: DISCUSSION/ASSEMBLY
Re: DISCUSSION/ASSEMBLY
Re: DISCUSSION/ASSEMBLY
[glancing over at Drift] Though Drift made a valid point. There should be a creative element to the game as well.
Re: DISCUSSION/ASSEMBLY
Re: DISCUSSION/ASSEMBLY
And there is no limit on what sorts of questions may be invented.
Re: DISCUSSION/ASSEMBLY
Re: DISCUSSION/ASSEMBLY
[getting some pencils and paper in order to do just that]
Re: DISCUSSION/ASSEMBLY
Re: DISCUSSION/ASSEMBLY
Good. I think we have the basic outline then.
Re: DISCUSSION/ASSEMBLY
Re: DISCUSSION/ASSEMBLY
Re: DISCUSSION/ASSEMBLY