ØŸ (
dramatispersonae) wrote2011-12-07 07:40 pm
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citrine
[ You find yourselves in what looks like a bare-walled kindergarten classroom, with a cluster of scaled-down desks and chairs in the center of the room. One wall has a large blackboard and a large selection of colored chalks; the wall opposite it is covered in shelves and shelves of the sort of art supplies you’d find in a kids’ classroom. Tiny scissors, colored paper, glitter, rolls of butcher paper, markers, paint, stickers, tissue paper… on one shelf in particular, there’s an hourglass counting down until, apparently, the end of the game.
The other two walls are blank. ]
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Thank goodness it's a simple game of creativity.
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[aaaah bunny teammate] Drift.
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Yes?
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And you?
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SUBMISSION/PRESENTATION
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Narcissus, Narcissus, Narcissus.
[A few sheets of paper are spread out on the desks in front of Mitsuru, game notes sprawled across the lines as she explains the rules of Citrine's ULTIMATE FOOD TRIVIA game]
The concept is rather simple. We'd like to design a game that is both educational for the heroes and fun to play. It's a four-round game of trivia. Each round encompasses different subject matter. The first is about Aather in general-- what foods are edible, how the world, works, and so on. The second round is about the Personae-- who is friendly and who isn't, what kind of games they run, and which Personae are available for quests. The third round is a wild card round, where teams create their own questions based upon themselves. And round four is where other teams answer those questions. The fifth round is a bonus round, where one team representative goes against another in determining which foods in Aather are edible. Instead of picking answers in traditional means, however, the participants must eat the food they believe is the correct response. Ah. . . the incorrect responses should not be dangerous. As Sunlight said, food should never be dangerous.
Winners are chosen in two ways: the team that answers the most questions and earns the most points, and the team that comes up with the most creative trivia questions in round three. The bonus round may act as the tie breaker. The point, obviously, is to educate the heroes on the world of Aather. In this way, it helps the world by ensuring the heroes are knowledgeable enough about their surroundings.
Hn, I suppose games in and of themselves return power to the world as well, correct?
And as for the last question. . . well. [a smile] Anything that is both fun and educational is amazing, correct?
There is no way to cheat, and losers are only those who don't earn enough points by the end of all four rounds. Simplistic, yet efficient, yes?