؟ (
dramatispersonae) wrote2015-01-09 10:39 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
HELIODOR
[You're in an oval, almost egg-shaped room, with a high dome and clear walls that allow you to see the other team's rooms, although you can't hear them. In the middle of the room is a table, with some of the items from the Ring scattered about. An ornate book lays there as well, open to the first page:]
"There were formerly a king and a queen, who were so sorry that they had no children; so sorry that it cannot be expressed. They went to all the waters in the world; vows, pilgrimages, all ways were tried, and all to no purpose.
At last, however, the Queen had a daughter. There was a very fine christening; and the Princess had for her god-mothers all the fairies they could find in the whole kingdom (they found seven), that every one of them might give her a gift, as was the custom of fairies in those days. By this means the Princess had all the perfections imaginable."
The Princess is already wonderful, isn't she? What more could you want in a princess?
INSTRUCTIONS
Your goal is to build the best princess you can imagine! Your starter princess already has the benefit of modifiers like beauty, wit, grace, dance, song, and music. You have 8 units of ??? to decide where she goes from here!
(You can't quite remember what the units you were given are units of. If you try to focus on that word, it feels like it could be something like "struggle" or "effort," but that's not quite right…)
There will be one round to decide your Princess’s outfit and accessories and justify those decisions, a second round with an opportunity for customized input, and a third for wrapping up and adding more details if you like. DO NOT worry if your selections mean you have units left over, as scoring will be based on your reasoning for each choice in Round 1 and on your creativity and reasoning in Rounds 2 and 3, not on units spent. While all rounds have an important effect on the outcome of the game, the later rounds have the potential for the greatest score impact if used wisely. Please manage your time/discussion with that in mind!
You will receive a final outcome for your Princess in a specific situation depending on what you input, and the cumulative effect of everyone’s efforts will be seen at endgame.
ROUND ONE
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
DECISION
Re: DECISION
Decorative but sturdy shoes. | (costs 2 units)
A heavy book. | (costs 2 units)
A sterling silver key necklace. | (costs 2 units)
Everything we chose reflects Beauty as she is now. Not—because we don't think she should change, if she wants to. We think Beauty should be able to have the power to change and grow—based on her own free will. We're not here to tell you that a real Princess should be quiet and helpless, or able to charge into battle with a sword. It's fine if you need to be rescued sometimes; it's fine if you need to be the rescuer. You can be everything and anything you want to be—more than anything, we want to make sure that Beauty can make that choice. You're a—a good friend, a princess, a person, a leader, and all sorts of other things but . . . we don't define that.
I guess you can say, we're choosing the options that don't seem like a change—not because we don't think that there should be a change, but because we want to wish Beauty every freedom in the world to grow at her own pace and in her own direction.
ROUND TWO
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
[THIS IS REALLY INTENSE]
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
DECISION
Re: DECISION
As well it... really helps with getting things at a distance! So you may not need to wade into the darkness always, if you can fish out what you need.
ROUND THREE
((ooc: This is where you can add a Dreamselfy link with your text answer. You know you want to.))
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
DECISION
Re: DECISION
BONUS ROUND
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
DECISION
Re: DECISION
FINAL RESULT
Re: FINAL RESULT
((to endgame.))