؟ (
dramatispersonae) wrote2015-01-09 10:37 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
IOLITE
[You're in an oval, almost egg-shaped room, with a high dome and clear walls that allow you to see the other team's rooms, although you can't hear them. In the middle of the room is a table, with some of the items from the Ring scattered about. An ornate book lays there as well, open to the first page:]
"There were formerly a king and a queen, who were so sorry that they had no children; so sorry that it cannot be expressed. They went to all the waters in the world; vows, pilgrimages, all ways were tried, and all to no purpose.
At last, however, the Queen had a daughter. There was a very fine christening; and the Princess had for her god-mothers all the fairies they could find in the whole kingdom (they found seven), that every one of them might give her a gift, as was the custom of fairies in those days. By this means the Princess had all the perfections imaginable."
The Princess is already wonderful, isn't she? What more could you want in a princess?
INSTRUCTIONS
Your goal is to build the best princess you can imagine! Your starter princess already has the benefit of modifiers like beauty, wit, grace, dance, song, and music. You have 8 units of ??? to decide where she goes from here!
(You can't quite remember what the units you were given are units of. If you try to focus on that word, it feels like it could be something like "struggle" or "effort," but that's not quite right…)
There will be one round to decide your Princess’s outfit and accessories and justify those decisions, a second round with an opportunity for customized input, and a third for wrapping up and adding more details if you like. DO NOT worry if your selections mean you have units left over, as scoring will be based on your reasoning for each choice in Round 1 and on your creativity and reasoning in Rounds 2 and 3, not on units spent. While all rounds have an important effect on the outcome of the game, the later rounds have the potential for the greatest score impact if used wisely. Please manage your time/discussion with that in mind!
You will receive a final outcome for your Princess in a specific situation depending on what you input, and the cumulative effect of everyone’s efforts will be seen at endgame.
ROUND ONE
DISCUSSION
DECISION
Re: DECISION
Give her boots for Shoes. A good pair of strong boots is handsome enough, and will do good for walking and riding anywhere.
Place a book into her Hands. She has been graced with wit, I see, and it will do well to encourage that skill. A princess is a leader of her people, but I do not see why she need be given a sword and shield and sent on to the front lines. There are knights, surely, who are more skilled in that area? Let her take a book and become as a strategist.
She may have a lantern for an Accessory. A helmet might save her from getting punched in the face or from a weak sword blow cutting through, but it sounds very heavy and too restricting of movement and vision. I have never seen any dragon's crewmember wear one nor any other hero here, there is not enough gain in it. Better to have a loose head that can see to try and dodge if someone should ever come so close to her. She does not need a sterling key, she is having gifts from Iolite so she may have Iolite's protection. Lanterns are good enough things, they guide and signal and warm and drive away shadows.
ROUND TWO
DISCUSSION
DECISION
Re: DECISION
A quick and strong flying horse will help her to escape when there is danger, to go where she is needed quickest, to carry others out of harm's way, and to give her an eye over all her kingdom or battlefield, wherever she may be.
I cannot give her people, so I cannot promise her anything like a dragon or griffin's aid, and I should not make gifts of people anyways, so a horse shall have to do.
ROUND THREE
((ooc: This is where you can add a Dreamselfy link with your text answer. You know you want to.))
DISCUSSION
DECISION
Re: ROUND THREE
The Princess has foregone her long dresses for light armor, good pants, and sturdy boots. Her hair has tied back to save it from the whipping of the wind and to keep it out of her face. It could have been cut, but long hair is a free adornment and beautiful with only some effort, so she keeps it for when she may show it off, and keeps it up when she must focus on other things. It is a practical uniform to be sure, but she still wears some proud trappings of her elegant rank: a tiara for a princess of the people, and shoulder-cords for an officer of the military.
There might also be a simple pendant, a token of the gifts and protection offered to her by Iolite. The armor and the boots are a part, and with them are a simple lantern, a heavy book, and a powerful flying horse. Others have blessed her with a graceful body trained in strength and motion by dance, and sharpened her witty mind with the practice of song and music. She is a clever and strong-hearted strategist who, though she may abstain from taking the front lines with sword and shield herself, will aid her knights with skill from above.
BONUS ROUND
DISCUSSION
DECISION
Re: DECISION
FINAL RESULT
Re: FINAL RESULT
((to endgame.))