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dramatispersonae) wrote2014-09-26 09:09 pm
PERIDOT
This small, thin tent does little to keep out the cold, but at least you're dry. It's dark, and hunger lurks in the pit of your stomach. Fortunately, you have a few items to give you warmth and tend to your needs. Right?

INSTRUCTIONS
You instinctively know the following:
♦ the Duckling and Faith will not allow any harm worse than discomfort to come to you.
♦ there will be three rounds of this game, in which the goal is to amass and keep the most items...or is it?
♦ blankets are worth the most points and lanterns the least, with bowls of stew in between.
♦ if you run out of any single item, you will suffer a minor status effect.
Each round, you have the option to take certain actions as a team.
You must take one or two of the following separate actions, no more than once each:
⇒FETCH an item of your choice from the storehouse outside the tent. This action has a 50% chance of failing, since it's dark and snowy outside and you might get lost and wind up turned around back at the tent.
⇒STEAL an item of your choice from another team of your choice. This has a 100% success rate, unless the team in question is watching out for your team in particular (see below).
⇒USE an item of your choice currently in your possession; this adds its points to your total permanently, even if another team tries to steal from you in the future...but it removes the item from your stock, risking a status effect if you lose the rest.
⇒GIVE an item of your choice currently in your possession to another team of your choice; you lose the item and the points associated with it, but the other team is more comfortable...and something might happen? The Personae aren't telling, but this option is there...
You may also take as many of the following actions as you want per round, or none at all, but no more than once each:
⇒ENCOURAGE a single team of your choice with warm feelings. Does this have an effect on the game? Who knows.
⇒TAUNT a single team of your choice mockingly. What effect could that have on the game?
⇒WATCH OUT FOR a single team of your choice, making it impossible for that team to steal from you.
ROUND ONE
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Do you think... we should gamble on fetching? Even though we have less of a chance that way.
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
...But lets watch out for Sapphire. Just in case.
Re: DISCUSSION
That might be a good idea. Just in case!
Re: DISCUSSION
SUBMISSION
Re: SUBMISSION
⇒ FETCH a lantern.
⇒ WATCH OUT FOR Sapphire.
RESULTS
You successfully fetch a lantern from the storehouse outside.
You now have two blankets, three bowls of stew, and three lanterns.
ROUND TWO
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Think we should use up a bowl of stew since we have enough to spare?
Re: DISCUSSION
Re: DISCUSSION
Think we should keep watching out for Sapphire? I'm not so sure if Miasma or the Phantom Blood are even playing, so if you had another option you wanted to try we could probably do it.
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
SUBMISSION
Re: SUBMISSION
⇒ FETCH a blanket.
⇒ ENCOURAGE Citrine.
RESULTS
You use up a bowl of stew. It was warm and delicious.
You now have three blankets, two bowls of stew, and three lanterns.
ROUND THREE
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
SUBMISSION
Re: SUBMISSION
⇒ FETCH a blanket.
⇒ ENCOURAGE Amethyst.
RESULTS
You successfully fetch a blanket from the storehouse outside.
You use up a lantern. It flares brightly for a whole minute, illuminating the inside of the tent perfectly, then dies out.
You now have three blankets, three bowls of stew, and two lanterns.
The snow dies down a little outside, and you can go to endgame.