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dramatispersonae) wrote2014-09-08 09:25 pm
IOLITE
You sit on the other side of the stage now, in an auditorium full of cracked and dusty stone chairs. It's cold and uncomfortable, but the stage before you still commands your attention, with the curtains now drawn back and shadows flickering upon it.

ROUND ONE
ASSIGNMENT
You will be designing The Werewolf. Emerald will be designing The Hunter.
DISCUSSION
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Hm. Maybe this werewolf was once a hunter, too? That would mean it's familiar with the forest and knows the best places to hide...
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- should we design two outfits, one for hunter form and one for wolf form? Actually, is there anything to sketch out a hunter outfit with?
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[takes that sketchbook and a pencil and starts thinking]
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Still, if we're going for a female, then... Shall we name her Diana?
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[and this is where I'd put a MS Paint-style sketch if my computer was cooperating, of someone that has Mayu's hair color, Mimori's eye color, and a Robin Hood-styled outfit.]
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And, let's see, for the wolf form... Browns would probably be best, I think? It keeps with the camouflage aspect that way, too.
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- hm. Maybe she got turned into a werewolf trying to fight one, so her human form has a silver knife but her wolf form doesn't?
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[Hmm, whats the best way to do this one...]
SUBMISSION
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Diana has an intimate knowledge of the forest, and is an expert at hiding and camouflage, no matter what her form. She is also an accomplished msrksman with a bow, and skilled at tracking, trapping animals and setting up traps in general.
As a wolf, she is imposing and frightening, though once again, her primary advantage is her stealthy nature: She is an expert at hiding in the forest, and as a wolf her tracking is further improves, with the ability to track people by scent, and the ability to communicate with the animals in the forest.
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A pot of tea and some cups appear for you to refresh yourselves with.
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[just going to pour a couple of cups]
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[And bowing to empty space before sitting down and having some tea.]
ROUND TWO
OPPONENT
She's clever, smart, creative, and resourceful, and she really knows the place where she grew up so she knows all of the hiding spots and that kind of stuff. It's her home, so she's gonna take advantage of really knowing her home. She's really tough and strong, too, and she's really good at using crossbows and swords... uh. And she did a lot of research on werewolves, too, so that she could be ready for whatever happens.
DISCUSSION
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What Diana wants is to protect the forest. What our "opponent" wants to do is protect the area around the forest, too. There's no reason why convincing her disciple that she's not a threat to the forest wouldn't be a victory.
We might not need to fight anything at all, depending on things. For all we know, it might just be fear because there's a werewolf around that's causing the Hunter to go after her.
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The Hunter would have run across it in her research, I think. Hm, I think I know how to spin this. Do you mind?
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SUBMISSION
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The hunter finds a small house in the deep woods, having tracked the werewolf through them - but is surprised to find things inside that belonged to her mentor, Diana. It's clear then that this particular werewolf is no threat, but a friend.
Once the full moon has passed, the two of them meet up as humans, and as a sign of thanks and friendship, Diana passes her knife to the hunter. Together, they work to keep the forest safe from whatever comes to attack it.
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