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dramatispersonae) wrote2014-09-08 09:20 pm
CORAL
You sit on the other side of the stage now, in an auditorium full of cracked and dusty stone chairs. It's cold and uncomfortable, but the stage before you still commands your attention, with the curtains now drawn back and shadows flickering upon it.

ROUND ONE
ASSIGNMENT
You will be designing The Giant Spider. Peridot will be designing The Adventurer.
DISCUSSION
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That doesn't mean its intention can't be to stay out of trouble.
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[sighs]
But when an adventurer stumbles into its web, it must decide whether to let them go free in good faith or kill them. Both options have risks. If freed, the adventurer may attack or find their way back to the lair at a later time, with friends. If killed, someone may come looking for the missing adventurer.
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It wants to win the Adventurer's trust?
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It would know how humans treat spiders that way.
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SUBMISSION
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Eventually, the spider found its current lair, far away from the prying eyes of humanity. It had by this time grown quite large, and could defend itself if the circumstances demanded it with use of its strength, agility, web-spinning, and venom. However, the spider's greatest wish was simply to be left alone to live what would be considered a fulfilling life for spiders. Part of that involved painstakingly spinning a splendid web that any spider, or indeed weaver of fine patterns of any species, would be proud of.
When an Adventurer one day stumbles into the spider's lair, it is concerned. It cannot simply hide, because it has invested much time and energy into its web. However, it does not particularly wish to kill the Adventurer, either, which might cause other humans to come searching for their missing friend. As such, the spider resolves to try to talk to the Adventurer, and explain to them that it simply wishes to be left alone and that there is nothing for the Adventurer in its lair. It will even free the Adventurer from its web traps if the Adventurer agrees to leave and not speak of the encounter to anyone.
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A pot of tea and some cups appear for you to refresh yourselves with.
ROUND TWO
OPPONENT
As an experienced cardfighter, the Adventurer could make an educated guess that the spider probably uses a Megacolony deck, so our Adventurer trained against several other Megacolony fighters to learn the deck inside and out. That way, once he faces the spider in a cardfight, he'd know what to expect and be able to react accordingly. All he had to do was win a cardfight, and then demand some eggs as a reward.
DISCUSSION
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If... the Adventurer really wishes to open a business, then perhaps the spider would be amenable to that. After all, with a human business partner, it's less likely to be attacked by other humans... though that would mean it wouldn't really be left alone.
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If the spider is proud of its weaving, it might like the idea of getting to show off its silk too.
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SUBMISSION
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