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dramatispersonae) wrote2014-09-06 01:21 pm
Peridot
[When you step through the door, you find yourself in a dark room. The only thing that seems to light the room is a candle that one of you are suddenly holding.
You can hear a voice echoing around you though you don't know who it belongs to.]
You can hear a voice echoing around you though you don't know who it belongs to.]

Round 1
Discussion
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Change... someone else?
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[ Cal would know. Hi Rena! ]
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2. Be with them for support as they change.
3. Train them as best as you can. Practice makes perfect in all things, and that goes for changing too.
Round 2 - The Old House
The house is old and the wood is rotten, and there's barely any furniture to be seen. Two children are being dragged by their arms into their bedroom by someone though you cannot see their face. Though the scenery is moving, it's sort of looping over and over kind of like an animated gif.
"We're hungry."
You can see that that the larger figure is trying to drag them into a bedroom that only contains two beds and a tiny dresser. On the door handle is a large lock.
"They'll lock us in, but we'll get out."
If you peek through the bedroom, you can see through a window where a bakery lies.
"How?"
Cards
♦ Make sure they want to change
♦ Be Support
♦ Train them
You know that if you touch something in the room with them, it will change the scene in some shape or form, but you're not certain as to how. You may use all of them or not play any at all.
Discussion
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I...guess we're helping the kids change...?
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Or... change what's happening, maybe? Maybe?
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Answer
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♦ Be Support applied to the Dresser (so that the drawers may be pulled out and used as shields if need be).
♦ Train them applied to the Children (so they can learn lock-picking).
Round Three - The Story Can Change
"We're hungry. They try to lock us in so then we'll get out when we're ready."
If you peek through the bedroom, you can see through a window where a bakery lies.
"What do we do?"
"When they're asleep, we'll pickpocket our way out and escape to that bakery. We'll pickpocket inside and get food there."
"But . . . is that alright?"
There is a look of uncertainty from one of the children before the scene ends.
Question
I would like to c▒▓nge as well.
Discussion
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At least they can go out and get food but...it doesn't feel a happy ending for some reason.
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Bonus
(ooc: does not count towards scoring ftr)
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