؟ (
dramatispersonae) wrote2014-08-01 06:14 pm
Carnelian
[ You're in a room that's more like a grotto. You can hear water dripping rhythmically around you and the air smells
damp. An unknown source provides an ample bit of light though so sight shouldn't be a problem.
And held in a rocky structure in the center of the room is your card. ]
damp. An unknown source provides an ample bit of light though so sight shouldn't be a problem.
And held in a rocky structure in the center of the room is your card. ]

CARD
Your night action requires you to look at one other team's card OR look at two of the cards in Jorgi's possession.
BONUS
Perhaps, if you are interesssting enough, I ssshall add it to your final ssscore."
Re: BONUS
...But things have gotten bad in the village. Nobody believes in the legend anymore...and so the evil traitors have managed to sneak into the town we like to live in. We're the only ones who still believe...because we've been entrusted with keeping the Sealed Mystic Saber Epilogue, the hero's sword of legend, safe.
So we wait...and we do our best to keep the village safe until the hero comes. If we don't, he might not even have a village to save...and that would be bad. But we know he'll come and defeat the traitor's leader...so we keep fighting.
...We're probably the NPC that dies after telling the hero of his quest and giving him his weapon, so he has a reason to fulfill his destiny. But we're okay with that.
no subject
no subject
no subject
Too bad we don't get to talk to people first. We're pretty much blindly guessing as it is.
no subject
...Do you think it's better to look at a team card or the hidden cards?
no subject
Of course, they could change too. It's kind of draw, isn't it.
no subject
no subject
If we chose one team card we could make sure to speak with that team during the time we have. . . though, if we happen on a traitor that could be an issue.
no subject
no subject
no subject
no subject
One card, from a team, then? The only issue is card swapping.
no subject
Do we want to do the side quest as well?
no subject
Which team? And I have no idea how to answer such a stupid bonus question.
no subject
And we could probably make a story out of it, right...that we're trying to keep the village safe until the Chosen One comes to defeat the traitors' leader...
...that's a pretty common theme, I think.
no subject
. . . how very. . . heroic.
no subject
...Maybe it was a legend, passed down...that one day he would come and save everyone...maybe we're the only one who believes, so we have to keep the village in one piece until he arrives...!
no subject
no subject
no subject
no subject
We probably get killed as soon as the hero shows up, of course, but at least we manage to give it to him and help him start his quest.
no subject
[ frowns a little ]
Dying to start someone else's glory. Not a bad story at all.
[ dryly. ]
no subject
...Well, I guess we could not die, but the death of an NPC is a good way to inspire the hero to fulfill his destiny.
no subject
We should name the sword though. What kind of name would you like to give it?
no subject
It needs to be something cool, probably. Something that lets you know that it's legendary.
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
That's true too. Do you want to turn it in?
Ah, and I'll let the snake know our choice as well.
no subject
And good. Hopefully we'll learn something important this round...
no subject
NIGHT
Re: NIGHT
Re: NIGHT
Re: NIGHT
ONTO DAWN
Dopplegnanger, minion, traitors, smiths, seer, robber, troublemaker, drunk and insomniac.
Are you ssstill what you once were? Are my cardsss as they alwaysss were? Let ussss find out."
[ Onto votings!]