؟ (
dramatispersonae) wrote2014-08-01 06:13 pm
Jasper
[ You're in a room that's more like a grotto. You can hear water dripping rhythmically around you and the air smells
damp. An unknown source provides an ample bit of light though so sight shouldn't be a problem.
And held in a rocky structure in the center of the room is your card. ]
damp. An unknown source provides an ample bit of light though so sight shouldn't be a problem.
And held in a rocky structure in the center of the room is your card. ]

CARD
Your night action allows you to discuss with your fellow Smith team here. But remember, a Smith by night might not be a Smith by day. Be careful.
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Probably better to try to figure out what to do for the bonus question, though.
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Smiths would usually make stuff to help people, right?
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I think something like becoming a smith isn't about money. For some people, I guess it might be... But smiths provide people with all kinds of things. Weapons, shields, items to build. I'd say that being a smith is about being a field for progression, too?
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And Jasper's not a team that tries to tell Personae what they want to hear. We're a team that tells them what they need to hear. If they're asking something stupid, we'll tell them it's stupid.
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[ Okay, that. Might have earned a smile and a sheepish expression ]
That would depend on what everyone thought was stupid.
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As for what everyone thinks is stupid... Well... One Personae made his game into a thought exercise where only he survived and we had to rescue everything we could because the darkness won with no explanation. We told him it was stupid and if he's going to make us do something, at least make it something less stupid. And he gave us something less stupid to do.
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He should have known better then that.
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They're kind of stuck there unless someone tells them, actually. Something about how they got turned into Personae.
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BONUS
Perhaps, if you are interesssting enough, I ssshall add it to your final ssscore."
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It doesn't just affect other people, either. By helping them to do more stuff, we can do more stuff, too. The community isn't just made of us, after all. But by making things that can let others do more, we get more options of things to do, too! If there's more stuff to do, we can get more stuff to work with, which lets us make more things and more kinds of things, too!
So, what we want to do besides catching the traitors would be... Giving people more options. We don't want people trapped in a single thing, they have to look at things in lots of ways! And then we can help them find the best choice!
NIGHT
[ Special room is now open. ]
ONTO DAWN
Dopplegnanger, minion, traitors, smiths, seer, robber, troublemaker, drunk and insomniac.
Are you ssstill what you once were? Are my cardsss as they alwaysss were? Let ussss find out."
[ Onto votings!]