؟ ([personal profile] dramatispersonae) wrote2011-06-30 07:54 pm

♕ Game 46: Carnelian

[You find yourselves in a castle corridor, well-lit and bright from the many windows that are phased along the left wall. If you look out of them, you can see out into a bright summer day in a place you would not recognise.

At the end of the corridor is a stone door. Etched into it is the face of a gargoyle, who regards you sternly.]
fighting_alena: (blank)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:36 am (UTC)(link)
We have to agree with it? I was just trying to think of stuff that was easy to say.

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:36 am (UTC)(link)
. . . if I knew that much, I wouldn't need to ask.
fighting_alena: (inscrutable)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:36 am (UTC)(link)
For that matter... what's an atom?

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:37 am (UTC)(link)
Or . . . it's drawn to bad energy.
fighting_alena: (default)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:38 am (UTC)(link)
Okay, let's assume it's a ghost.
springtime: (a creepy knife and an old watch)

Re: DISCUSS

[personal profile] springtime 2011-07-01 01:38 am (UTC)(link)
A leader speaks her heart, right? ... or the Persona would say something like that.
bestest: (And it shocks you in reall life)

Re: DISCUSS

[personal profile] bestest 2011-07-01 01:40 am (UTC)(link)
Ah...! So to keep it away you have to not fight so much!!
springtime: (yoshhhhh)

Re: DISCUSS

[personal profile] springtime 2011-07-01 01:43 am (UTC)(link)
I like it!
fighting_alena: (super strong)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:45 am (UTC)(link)
Well, there's nothing wrong about not having unity.

It just means we're all unique.

...Like poltergeist?

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:46 am (UTC)(link)
When allowed to run free, divisions within a team can be as painful as the prick of a rose's thorn. Instead of being as happy as a hippo in the mud, divided teams must frequently devote long and difficult hours to coming to terms with their differences. The negativity from those teams who can't come to some compromise could even attract the attention of a malicious poltergeist.

. . . does this even make sense?
Edited 2011-07-01 01:47 (UTC)
fighting_alena: (blank)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:48 am (UTC)(link)
Wait wait, I think you have something there.

Okay, so that's pro-unity then.
bestest: (Chirled a chirl. Chirled she chirl?)

Re: DISCUSS

[personal profile] bestest 2011-07-01 01:49 am (UTC)(link)
...Then how do we talk about idiolalicock... stuff?
fighting_alena: (default)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:50 am (UTC)(link)
We'll just say disunity is poppycock.

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:50 am (UTC)(link)
It's almost there . . .

When allowed to run free, divisions within a team can be as painful as the prick of a rose's thorn. Instead of being as happy as a hippo in the mud, divided teams must frequently devote long and difficult hours to coming to terms with their differences. The negativity from those teams who can't come to some compromise could even attract the attention of a malicious poltergeist.

Unity is not simply poppycock used in someone's idolalia, but vital to the life and success of a team. It can even keep away the ghosts?

bestest: (got a 10/10 chance of succeeding.)

Re: DISCUSS

[personal profile] bestest 2011-07-01 01:52 am (UTC)(link)
Perfect!!

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:54 am (UTC)(link)
. . . all right.
fighting_alena: (blank)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 01:55 am (UTC)(link)
Do we have to keep that final line about ghosts in?

Re: DISCUSS

[personal profile] badmedicine 2011-07-01 01:57 am (UTC)(link)
No, cut it if you want.
springtime: (thank you)

Re: DISCUSS

[personal profile] springtime 2011-07-01 01:59 am (UTC)(link)
But you do have to sound enthusiastic and gesture lots.
fighting_alena: (inscrutable)

Re: DISCUSS

[personal profile] fighting_alena 2011-07-01 02:03 am (UTC)(link)
Okay... let me practice this... thing.

Unity is important...

When allowed to run free, divisions in a team can be as painful as the prick of a rose's thorn. Instead of being... happy as a hippo. In mud.
fighting_alena: (Default)

Re: THE PODIUM

[personal profile] fighting_alena 2011-07-01 02:04 am (UTC)(link)
[sighs]

I guess I should act the part...
fighting_alena: (super strong)

Re: THE PODIUM

[personal profile] fighting_alena 2011-07-01 02:25 am (UTC)(link)
[TAKES A DEEP BREATH] [steps up to podium gracefully in super tight, frilly dress, bird still perched on one hand] [clears her throat, smiles, and tries to adopt a 'regal' steady tone, not too quiet, but not too loud, much more refined than how her normal speech sounds]

Unity is important to a team.

When allowed to run free, divisions within a team can be painful, painful as the prick of a rose's thorn.

[trying not to let her nervousness show, but her eyes shift a little from side to side] [takes another breath and continues] Instead of being as happy as a hippo... [PAUSE]

...a hippo in the mud, divided teams must frequently devote long, and difficult, hours to coming to terms with their differences.

The bad feelings and such from those teams who can't come to some compromise could even attract the attention of a... [PAUSE AGAIN, oh god don't panic] malicious poltergeist. [nods, still holding her smile and regal tone... despite the nonsense of the final line]

Unity is not simply poppycock used in someone's idolalia, but vital to the life and success of a team.

Thank you.

[backs away from the podium, then gives a deep curtsey]

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