؟ (
dramatispersonae) wrote2014-03-22 01:08 pm
Questing Beast - 1PM to 4PM
When the fog clears enough for you to make sense of the shapes around you, you find yourself in a small, dark clearing, ringed with black trees. There are a small number of others with you; you can still make out the beast's blood splattered in the grass, so it's clear you haven't strayed too far.
The full moon has come out briefly from behind a cloud, giving you a brief moment to collect yourself—and note that there seem to be no gaps in the trees whatsoever. Which direction is Camelot? Where are the others . . .?
#lostwoods in IRC
The full moon has come out briefly from behind a cloud, giving you a brief moment to collect yourself—and note that there seem to be no gaps in the trees whatsoever. Which direction is Camelot? Where are the others . . .?
#lostwoods in IRC

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--is everyone okay?
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Where did they go...?
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. . .
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[This isn't a good start. At least the moon is full and bright, muttering a small prayer to Artemis.]
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. . . there is a path here. We can proceed this way . . . but . . . mmm . . . stay close? Can we . . . [she gestures at them]
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In the center of the clearing, there is a single stone pillar, with a raised piece on the top, settled in the centre. To either side, there are two phrases carved into the stone:
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[second]
The second path leads to a new area.
A faint glowing orb bobs in the centre of the clearing, emitting a pulsing grey-green light, drifting idly. A voice speaks—sounding like dozens and dozens of quiet, breathy voices in slightly different tones, all merging together into one:
"Two knights headed into the mountains to slay the dragon that had been ravaging their town. Said one knight to the other, we have found the dragon's lair—I will enter alone to slay the beast, and peace will be restored. I realize this will be at the cost of my own life, as there are traps set that will destroy me just as I destroyed the dragon. But you must ensure that the town is protected in days to come—and if we do nothing, right now, then many more will surely die.
The first knight knew not what to say to his friend—it was a selfless act, and they had a duty to the town. But nor did he wish to lose the friend he cared about so dearly.
What then, should he do? A single answer is required."
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They should find a way to lure the dragon out, so they can defeat it together without having to sacrifice anyone.
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[third]
There is a brief flash of movement when you step away from the trees, directly opposite to you. Moving closer reveals a single mirror, between the trees—several feet wide, enough for all of you to stand in front of simultaneously—with a line of eight keyholes set into the looking glass.
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[end]
A wil-o'-wisp darts ahead through the woods, leading you up a slight slope. There seems to be considerably more blood here—the trees are caked with it, and you can see clear moonlight and hear voices up ahead . . .
[to be continued Sunday @ 11AM PST ♥]