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dramatispersonae) wrote2014-02-25 08:19 pm
GM - Sterling 1
The room is like any other room, really—a cabin with a door, and windows, and beds. But the fireplace never gets warm, and the beds are hard, and the air is cold.
(Is it familiar, this place? It's hard to tell . . .)
On the table there is food—water, and dry bread, and there is a pot of stew that always stays warm, and full, and smells delicious.
There are also five cards, waiting for your decision.
[full instructions, of which your characters will be ICly aware of the pertinent details]
(Is it familiar, this place? It's hard to tell . . .)
On the table there is food—water, and dry bread, and there is a pot of stew that always stays warm, and full, and smells delicious.
There are also five cards, waiting for your decision.
[full instructions, of which your characters will be ICly aware of the pertinent details]

NIGHT ONE
HAND
Constant nausea (3 points)
A touch that feels like knives (5 points)
Thorns in your eye (9 points)
Speaking in gemstones (1 point)
DISCUSSION
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This isn't a repeat of that skill game, is it.
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Things!!
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(frozen comment) DECISION
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NIGHT TWO
HAND
Hand:
Oversensitivity to Light (3 points)
Constant Nausea (3 points)
A touch that feels like knives (5 points)
Thorns in your eye (9 points)
Millstone around the neck (2 points)
DARK CARDS
Uncontrollable cravings (5 points)
Want and want and want and want . . . what? Anything. Surely something would satisfy this craving. Surely if you just try everything, something will help . . .
[One teammate must touch each card to take its effects. Please feel free to play this out in the Discussion area at your leisure (it's suggested that you do this AFTER submitting your cards for the round). If you're not sure how an effect is supposed to work, please comment here and we'll answer you ASAP! If nobody chooses a card by the end of the round, please note this in the Decision, as all teammates will take that punishment at the beginning of the round upcoming.]
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(frozen comment) SUBMISSION
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NIGHT THREE
HAND
Hand:
Constant Nausea (3 points)
A touch that feels like knives (5 points)
Thorns in your eye (9 points)
Millstone around the neck (2 points)
Burning iron shoes (one round) (10 points)
DARK CARDS
There is one red card as well, metallic around the edges. An extra punishment, perhaps?
A touch that feels like knives (5 points)
Even a soft caress felt like a spinning needle being jabbed past the hero's skin.
Flayed with a whip (7 points)
And the hero was tormented with the lash of a whip across their back, painful and stinging -- though where the source came from, no one could tell.
Loss of sight (2 points)
Where did the light go? Where is everyone…?
Thorns in your eye (9 points)
He escaped with his life, but the thorns into which he fell pierced his eyes. Then he wandered quite blind about the forest, and did naught but lament and weep.
[One teammate must touch each card to take its effects. Please feel free to play this out in the Discussion area at your leisure (it's suggested that you do this AFTER submitting your cards for the round). If you're not sure how an effect is supposed to work, please comment here and we'll answer you ASAP! If nobody chooses a card by the end of the round, please note this in the Decision, as all teammates will take that punishment at the beginning of the round upcoming.]
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flaying
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(frozen comment) DECISION
(frozen comment) THIS IS AN OOC TURN IN since I don't think anyone's around but someone WOULD have.
(frozen comment) Re: THIS IS AN OOC TURN IN since I don't think anyone's around but someone WOULD have.
NIGHT FOUR
HAND
Hand:
A touch that feels like knives (5 points)
Thorns in your eye (9 points)
Burning iron shoes (one round) (10 points)
Speaking in gemstones (1 point)
Flayed with a whip (7 points)
DARK CARDS
There is one red card as well, metallic around the edges. An extra punishment, perhaps?
Fall into a deep sleep. (one round) (4 points)
The hero's eyes closed, and they couldn't move, drifting endlessly. But they could hear voices still, hear those calling to them, trapped unawaking and powerless while the world moved on around them.
Burning iron shoes (one round) (10 points)
You can’t take them off, and they burn, they sear…
[One teammate must touch each card to take its effects. Please feel free to play this out in the Discussion area at your leisure (it's suggested that you do this AFTER submitting your cards for the round). If you're not sure how an effect is supposed to work, please comment here and we'll answer you ASAP! If nobody chooses a card by the end of the round, please note this in the Decision, as all teammates will take that punishment at the beginning of the round upcoming.]
ODDLY . . .
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(frozen comment) DECISION
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NIGHT FIVE
HAND
Hand:
No cards tonight replace the cards you played. You are faced with the Dark cards played against you this round—but following that, the door to your cabin will open as soon as those punishments are taken, and you can find yourself back in the mockery of a Ring . . .
DARK CARDS
There is one red card as well, metallic around the edges. An extra punishment, perhaps?
Belly full of stones (8 points)
Just a slight pain at first, a heavy weight, like something swallowed too thick. Then again . . . and again . . . if this kept going, would it be possible for a person to burst?
Speaking in gemstones (1 point)
"I grant you," the fairy continued, "that with every word you speak, a flower or a precious stone shall fall from your mouth."
[One teammate must touch each card to take its effects. Please feel free to play this out in the Discussion area at your leisure (it's suggested that you do this AFTER submitting your cards for the round). If you're not sure how an effect is supposed to work, please comment here and we'll answer you ASAP! If nobody chooses a card by the end of the round, please note this in the Decision, as all teammates will take that punishment at the beginning of the round upcoming.]
. . . another flower has appeared in your room, the same as before—this one has pure black petals.
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DECISION
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