؟ (
dramatispersonae) wrote2014-02-25 08:13 pm
GM - Emerald
The room is like any other room, really—a cabin with a door, and windows, and beds. But the fireplace never gets warm, and the beds are hard, and the air is cold.
(Is it familiar, this place? It's hard to tell . . .)
On the table there is food—water, and dry bread, and there is a pot of stew that always stays warm, and full, and smells delicious.
There are also five cards, waiting for your decision.
[full instructions, of which your characters will be ICly aware of the pertinent details]
(Is it familiar, this place? It's hard to tell . . .)
On the table there is food—water, and dry bread, and there is a pot of stew that always stays warm, and full, and smells delicious.
There are also five cards, waiting for your decision.
[full instructions, of which your characters will be ICly aware of the pertinent details]

NIGHT ONE
HAND
Covered in blisters (5 points)
Hallucinations (5 points)
Freezing slowly (6 points)
The red shoes (10 points)
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(frozen comment) DECISION
(frozen comment) Re: DECISION
NIGHT TWO
HAND
Hand:
Covered in blisters (5 points)
Freezing slowly (6 points)
The red shoes (10 points)
A touch that feels like knives (5 points)
Flayed with a whip (7 points)
DARK CARDS
Hallucinations (5 points)
The hero began to realize that the things that weren't there were perhaps more frightening than everything that was.
Turning to wood (4 points)
Surely turning to a tree would be a pleasant feeling—becoming one with nature again. But this was an ache in the limb, a numbing sensation of petrification starting at the fingers and working its way up, slowly, inch by inch, round by round.
[One teammate must touch each card to take its effects. Please feel free to play this out in the Discussion area at your leisure (it's suggested that you do this AFTER submitting your cards for the round). If you're not sure how an effect is supposed to work, please comment here and we'll answer you ASAP! If nobody chooses a card by the end of the round, please note this in the Decision, as all teammates will take that punishment at the beginning of the round upcoming.]
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(frozen comment) DECISION
(frozen comment) Re: DECISION
NIGHT THREE
HAND
Hand:
Covered in blisters (5 points)
The red shoes (10 points)
The burning iron shoes (one round) (10 points)
Speaking in gemstones (1 point)
Ravenous hunger (3 points)
DARK CARDS
Constant nausea (3 points)
Whatever the hero last ate surely made his stomach churn .
Oversensitivity to light (3 points)
Even the dimmest room was too bright, and the sun was right out of the question.
[One teammate must touch each card to take its effects. Please feel free to play this out in the Discussion area at your leisure (it's suggested that you do this AFTER submitting your cards for the round). If you're not sure how an effect is supposed to work, please comment here and we'll answer you ASAP! If nobody chooses a card by the end of the round, please note this in the Decision, as all teammates will take that punishment at the beginning of the round upcoming.]
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(frozen comment) DECISION
(frozen comment) Re: DECISION
NIGHT FOUR
HAND
Hand:
The red shoes (10 points)
Speaking in gemstones (1 point)
Turning to wood (4 points)
A constant tick tock tick tock (1 point)
Decaying body parts (9 points)
DARK CARDS
A monster in the night (7 points)
Suddenly, the hero felt like he was changing; he had turned into a monster. The hero will never be human again in the evenings…
Speaking in gemstones (1 point)
"I grant you," the fairy continued, "that with every word you speak, a flower or a precious stone shall fall from your mouth."
[One teammate must touch each card to take its effects. Please feel free to play this out in the Discussion area at your leisure (it's suggested that you do this AFTER submitting your cards for the round). If you're not sure how an effect is supposed to work, please comment here and we'll answer you ASAP! If nobody chooses a card by the end of the round, please note this in the Decision, as all teammates will take that punishment at the beginning of the round upcoming.]
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(frozen comment) DECISION
(frozen comment) Re: DECISION
NIGHT FIVE
HAND
Hand:
No cards tonight replace the cards you played. You are faced with the Dark cards played against you this round—but following that, the door to your cabin will open as soon as those punishments are taken, and you can find yourself back in the mockery of a Ring . . .
DARK CARDS
Speaking in gemstones (1 point)
"I grant you," the fairy continued, "that with every word you speak, a flower or a precious stone shall fall from your mouth."
A monster in the night (7 points)
Suddenly, the hero felt like he was changing; he had turned into a monster. The hero will never be human again in the evenings…
[One teammate must touch each card to take its effects. Please feel free to play this out in the Discussion area at your leisure (it's suggested that you do this AFTER submitting your cards for the round). If you're not sure how an effect is supposed to work, please comment here and we'll answer you ASAP! If nobody chooses a card by the end of the round, please note this in the Decision, as all teammates will take that punishment at the beginning of the round upcoming.]
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DECISION