ØŸ (
dramatispersonae) wrote2014-02-25 04:58 pm
GM - Coral
The room is like any other room, really—a cabin with a door, and windows, and beds. But the fireplace never gets warm, and the beds are hard, and the air is cold.
(Is it familiar, this place? It's hard to tell . . .)
On the table there is food—water, and dry bread, and there is a pot of stew that always stays warm, and full, and smells delicious.
There are also five cards, waiting for your decision.
[full instructions, of which your characters will be ICly aware of the pertinent details]
(Is it familiar, this place? It's hard to tell . . .)
On the table there is food—water, and dry bread, and there is a pot of stew that always stays warm, and full, and smells delicious.
There are also five cards, waiting for your decision.
[full instructions, of which your characters will be ICly aware of the pertinent details]

NIGHT ONE
HAND
Thorns in your eye (9 points)
Uncontrollable cravings (5 points)
The glass slippers don't fit (4 points)
Fall into a deep sleep (one round) (4 points)
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(frozen comment) DECISION
(frozen comment) Re: DECISION
NIGHT TWO
HAND
Hand:
Thorns in your eye (9 points)
Uncontrollable cravings (5 points)
The glass slippers don't fit (4 points)
A touch that feels like knives (5 points)
A constant tick tock tick tock (1 point)
DARK CARDS
Speaking in gemstones (1 point)
"I grant you," the fairy continued, "that with every word you speak, a flower or a precious stone shall fall from your mouth."
Oversensitivity to light (3 points)
Even the dimmest room was too bright, and the sun was right out of the question.
[One teammate must touch each card to take its effects. Please feel free to play this out in the Discussion area at your leisure (it's suggested that you do this AFTER submitting your cards for the round). If you're not sure how an effect is supposed to work, please comment here and we'll answer you ASAP! If nobody chooses a card by the end of the round, please note this in the Decision, as all teammates will take that punishment at the beginning of the round upcoming.]
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(frozen comment) DECISION
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NIGHT THREE
HAND
Hand:
Thorns in your eye (9 points)
Uncontrollable cravings (5 points)
The glass slippers don't fit (4 points)
A touch that feels like knives (5 points)
Freezing Slowly (6 points)
DARK CARDS
There is one red card as well, metallic around the edges. An extra punishment, perhaps?
A touch that feels like knives (5 points)
Even a soft caress felt like a spinning needle being jabbed past the hero's skin.
Oversensitivity to light (3 points)
Even the dimmest room was too bright, and the sun was right out of the question.
A monster in the night (7 points)
Suddenly, the hero felt like he was changing; he had turned into a monster. The hero will never be human again in the evenings…
Belly full of stones (8 points)
Just a slight pain at first, a heavy weight, like something swallowed too thick. Then again . . . and again . . . if this kept going, would it be possible for a person to burst?
[One teammate must touch each card to take its effects. Please feel free to play this out in the Discussion area at your leisure (it's suggested that you do this AFTER submitting your cards for the round). If you're not sure how an effect is supposed to work, please comment here and we'll answer you ASAP! If nobody chooses a card by the end of the round, please note this in the Decision, as all teammates will take that punishment at the beginning of the round upcoming.]
ODDLY . . .
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(frozen comment) DECISION
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NIGHT FOUR
HAND
Hand:
Thorns in your eye (9 points)
Freezing Slowly (6 points)
Flawyed with a whip (7 points)
Speaking in gemstones (1 point)
Body part turns to wood (4 points)
DARK CARDS
. . . the flower curled up when the "give me away" leaf was plucked, winding around itself. However, at the start of this round, it unfurls again, this time with only the "use me" leaf available.
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(frozen comment) DECISION
(frozen comment) Re: DECISION
NIGHT FIVE
HAND
Hand:
No cards tonight replace the cards you played. You are faced with the Dark cards played against you this round—but following that, the door to your cabin will open as soon as those punishments are taken, and you can find yourself back in the mockery of a Ring . . .
DARK CARDS
Hallucinations (5 points)
The hero began to realize that the things that weren't there were perhaps more frightening than everything that was.
[One teammate must touch each card to take its effects. Please feel free to play this out in the Discussion area at your leisure (it's suggested that you do this AFTER submitting your cards for the round). If you're not sure how an effect is supposed to work, please comment here and we'll answer you ASAP! If nobody chooses a card by the end of the round, please note this in the Decision, as all teammates will take that punishment at the beginning of the round upcoming.]
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DECISION
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