؟ (
dramatispersonae) wrote2014-01-18 09:09 am
JASPER
[The inside of the tent is spacious, but spare. In the center of the hard-packed dirt floor, as promised, there is a heavy oaken trapdoor with an iron ring set into it.
Apart from that, there is nothing.]
Apart from that, there is nothing.]

RULES
After every trip, players will be asked if they’ll be making the trip again. Each new trip starts a new round. After five rounds, when everyone in the team is satisfied that they’ve made enough trips, or are rendered unable to make further trips, inform Mordred and you’ll progress to the final round. Status effects, some mental and some physical, will be handed out each round, increasing in severity rapidly. Anyone who finds their status effects too rough to role-play may request catatonia instead, but that will effectively remove them from play until endgame.
This is not an exploradora, but a game about choices. If you choose to venture into Camelot, once you’ve picked your route, the journey itself will be handwaved except for the status effect and the success or failure of your salvage attempt.]
ROUND ONE: IN THE TENT
DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
...
...
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
...
...
...
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
SUBMIT
What will you try to save?
How many of you will be going this time, and who will it be?
Re: SUBMIT
Yes, we're willing to reenter Camelot -- that is, the true version of Camelot, which is actually affected by our actions and choices, where our sacrifices matter and aren't so controlled by a single Persona's power and biases inside the confines of a game.
What will you try to save?
Our dignity and our power of choice, which seems to be a very important thing in this world but keeps getting compromised for some reason, we can't think why.
How many of you will be going?
All of us -- but only provided the setup is changed. We'll make real choices if presented with them; all of us have always been willing to do that much. If your point is to test our reactions to such an outcome for Camelot, it's in poor taste and poorly-structured, as well, and so we reject it in its current form, and feel no guilt for what are imaginary repercussions.
If you'd like us to cooperate with your game, give us a game worth playing -- and tell us why you would sit out here and watch us effectively hang ourselves, with no help from you except giving us a path to the gallows. Tell us why you think no alternatives would have been had: the power of our bonds; the power of other Personae willing to assist; the greater ability to strike back we'd have if you didn't isolate us back into teams to head inside; the other paths we could have taken; the available avenues people would have had to evacuate back to Wonderland or be taken to other Personae's realms.
And tell us why on earth you'd think Camelot would fall now, so soon after we beat the Darkness back.
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
...
...
...
...
...
...
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
...
...
...
...
...
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
...
...
...
...
ROUND TWO: MORE OR LESS
Do you all want to see what I saw, out there? Do you really?
DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
It seems like you're making an attempt to obscure it.
Re: DISCUSS
Yes, I think we do.
SUBMIT
Re: SUBMIT
RESULTS
ROUND THREE: MORE OR LESS
DISCUSS
Re: DISCUSS
Re: DISCUSS
Well, that explains the self-pity.
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
...
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
...
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
...
...
...
...
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
Re: DISCUSS
...
...
...
...
SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT
Re: SUBMIT