؟ (
dramatispersonae) wrote2014-01-04 03:32 pm
STERLING TWO
[Unlike with previous games from Lancelot, the room today is sparse … and cold, as if this is a place where some of the remaining winter hasn’t left (though surely that has nothing to do with the Snow Queen …)
Instead of wine, bread, and meat, there is dirty water, some berries (that are safe to eat), and some other plants that clearly have been picked off a plant.
There is nowhere to really sit except the cold, hard ground.]
Instead of wine, bread, and meat, there is dirty water, some berries (that are safe to eat), and some other plants that clearly have been picked off a plant.
There is nowhere to really sit except the cold, hard ground.]

ROUND ONE
So I must ask you, Aather. What are the sins … or crimes … of your team? Please list three.
DISCUSSION
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[shaking her head a bit]
If you'd like, I'll offer "hasty judgment" for my crime.
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What's he definin' as a "crime," exactly?
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Shall we stick with trivial ones?
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I really doubt we share anything.
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- Giving easy quests
- Breaking expectations by choosing not to punish people for their past crimes
ROUND TWO
They weren’t right. But they were correct in another way: I was deserving of punishment. A crime is not a crime without the punishment that follows, some might say, but some crimes are worthy of punishment.
Today, list three suggested punishments for any crimes, worthy crimes, perhaps even your own crimes.
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. . . someone sounds like he has a personal problem.
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Your punishment is to accept his mercy because a true king doesn't throw away a man like you, idiot.
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[ Ridding the world of a terrible monstrous person can very much count for this... ]
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ROUND THREE
Now, hold your other Aatherites accountable in the same way. So many crimes have surely come to pass that it is time for them to face it.
Tell me one team you find guilty, and the reason for that guilt.
And … tell me one team you find to be innocent. This is according to your own understanding, of course.
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ROUND FOUR
The choices for penances are here.
I have been found guilty for not listening to reason, and I will do the penances suggested by Jasper:
1. For the crime of running tiresome and intrusive games, to only run cheerful and pleasant games from now on.
2. For the crime of being obsessed with his own self-judgment, to tell the story of his supposed crime, and to hear and accept someone else's judgment of him.
3. For the crime of betraying his friend, to apologize sincerely and actually accept the judgment of his friend in this instance, since it seems to be harder for him than any self-flagellating punishment we could give him. And to apply the energies he's no longer using to mentally punish himself to something productive, to find his king and remedy the damage he's done.
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BONUS
Also, would you like your crimes to be public knowledge?
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I don't think we care if you share the other stuff.
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I've not yet had to deal with guilt, I've been lucky with that. I still don't have many memories, and the little harm yet I've done here was forced upon me in a game, there's no sense in carrying guilt for that. But I know this: I have a duty, and I cannot stop moving. Our duties may be different--you are a knight, I am a king--but any duty is the same. Guilt does not serve it. Punishment does not serve it. A duty is to be done, for your charges and your king, and neither of those do anything.
As for you--you are already working hard to restore what you have damaged, as many have suggested today. And I know your king himself has yet to return, but in the meantime, as others have said: if you believe in him, if you honor him, then respect his judgement. If you give him your sword, and that sword proves wanting of polish, it is his choice to wipe it clean rather than waste fine steel. If he treasures your sword and your friendship, treasure it alike, for he is your king.
And this is something for you to think upon. You say you betrayed him. I don't know for sure what happened, though given a few things said here tonight, I have my guesses--and there are far, far worse ways to betray your king, a crime of passion hardly notches the scale. But how did that lead to Camelot's fall? Those who would call your king weak for his wisdom in not discarding you bear the guilt for that foolishness, not you. The Darkness is a force far beyond what one man can deal with, no matter how strong of arms or noble--if that was not the case, why would we all need to be gathered here? Is the guilt you bear simply that each one of us carriers for endangering our worlds as beacons ourselves? I do not know what happened, but you do. Examine your actions, examine what they led to, and see when you're blaming yourself for forces beyond your control--better yet, tell them to somebody of clearer mind than you are right now, because you are tangled up in pain that requires clarity. But remember, always: the unpredicted action of another is not your fault, even if you catalyzed it. It is their fault for responding that way. Be as fair to yourself as you would have your king be fair to any other subject.
[relaxing a little, turning the king voice back off]
And yes, that's fine, we drew them up as a statement, after all.
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