؟ (
dramatispersonae) wrote2014-01-04 02:34 pm
JASPER
[Unlike with previous games from Lancelot, the room today is sparse … and cold, as if this is a place where some of the remaining winter hasn’t left (though surely that has nothing to do with the Snow Queen …)
Instead of wine, bread, and meat, there is dirty water, some berries (that are safe to eat), and some other plants that clearly have been picked off a plant.
There is nowhere to really sit except the cold, hard ground.]
Instead of wine, bread, and meat, there is dirty water, some berries (that are safe to eat), and some other plants that clearly have been picked off a plant.
There is nowhere to really sit except the cold, hard ground.]

ROUND ONE
So I must ask you, Aather. What are the sins … or crimes … of your team? Please list three.
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ROUND TWO
They weren’t right. But they were correct in another way: I was deserving of punishment. A crime is not a crime without the punishment that follows, some might say, but some crimes are worthy of punishment.
Today, list three suggested punishments for any crimes, worthy crimes, perhaps even your own crimes.
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ROUND THREE
Now, hold your other Aatherites accountable in the same way. So many crimes have surely come to pass that it is time for them to face it.
Tell me one team you find guilty, and the reason for that guilt.
And … tell me one team you find to be innocent. This is according to your own understanding, of course.
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ROUND FOUR
The choices for penances are here.
I have been found guilty for not listening to reason, and I will do the penances suggested by Jasper:
1. For the crime of running tiresome and intrusive games, to only run cheerful and pleasant games from now on.
2. For the crime of being obsessed with his own self-judgment, to tell the story of his supposed crime, and to hear and accept someone else's judgment of him.
3. For the crime of betraying his friend, to apologize sincerely and actually accept the judgment of his friend in this instance, since it seems to be harder for him than any self-flagellating punishment we could give him. And to apply the energies he's no longer using to mentally punish himself to something productive, to find his king and remedy the damage he's done.
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Good.
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That's certainly more than I expected.
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BONUS
Also, would you like your crimes to be public knowledge?
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Not your business. That's between Star and the people she cares about. Not you. As for making up for it, we're punishing you for it, so once the punishment's done you move on. One makes up for it by going through the punishment and not doing it again.
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That is, if your King's fate is one that concerns you. . .?
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To be punished does not erase your crime and its consequences; that the monsters of the past will remain monsters even if you are cast out, broken, killed. If you feel guilt, turn it into knowledge and motivation to not repeat the mistakes; both are such valuable tools. Learn from it yourself, and let others learn from it that they not repeat your mistakes -- not because a previous offender was punished for making those mistakes, but simply because the actions that led to those mistakes were ill-advised.
Look around you and see what must be done, and do it because it must be done, not out of your desire for flagellation or absolution. Your liege is missing: do what you can to find him. The Darkness must be fought: do what you can to fight it. The city must be rebuilt: help with the rebuilding. Address your feelings to your friend directly instead of to the uninvolved; and either lend your aid to rebuilding what you destroyed, or to building something new in its stead.
Listen, live, learn and work. Push past these things that bind you, and grow up.
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