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dramatispersonae) wrote2013-09-21 03:08 pm
Entry tags:
✿ KUNZITE
You find yourself in a musty rectangular room floored with tatami. The room is not large, but luckily fits your team without seeming too claustrophobic. It seems to have been set up as a sort of study. There is a low desk against one wall, covered in stacks of paper cards and writing utensils. Near the desk are, of course, cushions for everyone to sit on. A circular latticed window is set into the wall perpendicular to the desk. Bright moonlight filters through, enough to provide illumination for your task. If you look through the window, you can just barely make out the shapes of a shadowy garden beyond and below… you must be at least on the second floor.
The other end of the room is dominated by a large apothecary's chest. There are many, many drawers, but none of them open save for the fourteen in the middle that have been painted with team colors. A hand-lettered sign has been placed on top of the chest: "Please turn in your stories here."
The other end of the room is dominated by a large apothecary's chest. There are many, many drawers, but none of them open save for the fourteen in the middle that have been painted with team colors. A hand-lettered sign has been placed on top of the chest: "Please turn in your stories here."

Round One
Please discuss these answers with your team and submit using the textarea. You can choose the same team more than once in the team selection. Answers are due at 5PST
Where does your character live?
What is your character's backstory?
What do they do every day?
How does this make them feel?
What are three things that would make their life worse?
What are three things that would make their life better?
Choose 1-3 teams whose lives you would like to improve.
Choose 1 team that you think has a good idea of how to make someone miserable.
Choose 1 team to take some of their sadness on yourselves.
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I'm late, I'm late~! So what's the dealio?
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Submission
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Three things that would make their life worse:
Three things that would make their life better:
Team Selections:
Improve their lives (1-3): Coral, Ruby, Jasper, Citrine, Carnelian, Heliodor, Tiger’s Eye, Peridot, Emerald, Sapphire, Turquoise, Iolite, Amethyst and knights why not!
Good at making someone miserable (1): Peridot
Take their sadness (1): Coral, Ruby, Jasper, Citrine, Carnelian, Heliodor, Tiger’s Eye, Peridot, Emerald, Sapphire, Turquoise, Iolite, Amethyst and knights why not!
Hey Persona
I need a different team, I can't do this.
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Round Two
What is the worst feeling in the world?
What is the best feeling to have?
What is the worst thing to lose?
What is the best thing to find?
Choose 1-2 teams whose life you would like to improve.
Choose 1 team that you think has a good idea of how to make someone miserable.
Choose 1 team to take some of their sadness on yourselves.
Choose 1 team and come up with a creative way to terrorize them with kindness.
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Worst feeling: people not listening to your valid concerns
Best feeling: people listening to you
Worst thing to lose: ... time?
Best thing to find: people who will listen to you.
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Submission
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Best feeling: People listening to you
Worst thing to lose: … Time?
Best thing to find: People who listen to you
Team Selections:
Improve their life (2): Sterling, specifically Barnaby.
Good at making someone miserable (1): Kunzite
Take their sadness (1): Sterling, specifically Barnaby.
Creative happiness (1): Sterling, specifically Barnaby.
. . . what do you want to do to them?: Give him a pillow.
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Round Three
One day, things change quite suddenly . . .! Write a paragraph (or more) of their story to include all of the following elements:
You MUST use all of these suggestions, and you cannot ADD any additional events (though you can be creative with how you use them).
The teams that played against you in Round 1 were Coral, Tiger's Eye, Peridot.
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[cracking up too hard to speak]
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Final Round
One day, things change quite suddenly . . . when this child woke up and realized that he was sober(1), which was bad because if he was sober, he would be unstable(2) and also have more headaches. So he got up to get clothes but realized he only had mismatched underwear(3), and because he really wanted matching underwear, decided to opt out of clothing(4) instead and went outside. It wasn't a big deal anyway, since he found himself disappearing(5) while naked, so no one could notice him naked. As he stepped out of his rickety treehouse mansion, he noticed it was extra rickety and it could fall down (6) at any moment. This was terrible because the only people who would fix it were hostile moon dwellers(7) who were really hostile. But he would have to deal with that later.
As he walked, he encountered a well-dressed fellow with maritime expertise in an impressive suit (8). He had alcohol, which he needed to not be sober. However, in exchange for the alcohol, the child had to deal with his infestation of seagulls, who would come and eat this man’s fish head pets(9). He managed it with much difficulty, and ended up injuring his horn… that didn't exist until this point of the story. Now he had to be careful not to get this horn infected, otherwise it would cause some sort of unknown problem in the universe, and join his twin in serving the Darkness (10). But really it wasn't his real brother, because the darkness could pretend to be his twin brother(11). After getting his alcohol, this child went into a cave to get drunk, because apparently caves are the places to get drunk at. He even shared his alcohol with the cave, in which alcohol is technically a poison and it caused some of the lichen in the cave to wither and die (this totally counts as the poison that started affecting everything inside the cave (12)).
Finally, he goes back to his treehouse only to find that Kunzite unceremoniously moved into his treehouse, and he was unable to get rid of them. Despite all his might, he was unable to kick them out, thus them becoming the object of perversion being constantly around, unable to act (kick them out)(13).
But the story doesn't end here. It seems you wish to cheer your own character up using the following story element:
Continue the story by writing a paragraph (or more) including the gift of kindness, as well as the following elements:
You MUST use all of these suggestions, and you cannot ADD any additional events (though you can be creative with how you use them).
THEN:
Write a happy ending.
Write a bad end.
Which do you prefer, and why?
After you're done, you may proceed to endgame.
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Submission
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