؟ ([personal profile] dramatispersonae) wrote2013-06-18 03:41 pm

Peridot - Game 198

You find yourself standing in a small, snowy clearing in a pine forest. It's nighttime and bitterly cold, moreso than Camelot; the stars go on forever, and there's a very bright full moon. You can see quite easily. There's a stone archway behind you, and through it you can see the Ring, still with the tables full of mead laid out. Scattered around the clearing are twenty-four free-standing wooden doors, carved and polished. They don't seem like they'd lead anywhere if you opened them, but well, #personae.
fragmentedimago: (why you mad? I not on counter)

Re: Room Selection

[personal profile] fragmentedimago 2013-06-19 01:33 am (UTC)(link)
For the record, I'm sorry.
crueltobekind: (TEARS! REAL TEARS!!)

Re: Room Selection

[personal profile] crueltobekind 2013-06-19 01:35 am (UTC)(link)
[auuuugh huddling closer to him]

Isn't it cold enough in Camelot already?!
fragmentedimago: (vodka and a bedtime story.)

Re: Room Selection

[personal profile] fragmentedimago 2013-06-19 01:37 am (UTC)(link)
[tugs him close] Let's be quick. Destruction?
crueltobekind: (Secondhand embarrassment)

Re: Room Selection

[personal profile] crueltobekind 2013-06-19 01:39 am (UTC)(link)
Yes. Good. Straight forward. We can use the tip of the tower . . . ?
fragmentedimago: (you /understand/ the silverware?)

Re: Room Selection

[personal profile] fragmentedimago 2013-06-19 01:39 am (UTC)(link)
Sure. You paint this time, I'm hogging the brush.

Magic: Ability to destroy. It's pretty simple.

Re: Room Selection

[personal profile] crueltobekind 2013-06-19 01:43 am (UTC)(link)
Yes, got it.

[takes the brush and paints a wide, rushed circle around the crumbling tip of the tower and the hail stone smashing through it]