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dramatispersonae) wrote2012-11-16 11:42 pm
STERLING
[The room is circular and surrounded by a series of ionic columns, the floor and ceiling stretching overhead fashioned out of cracked, white stone. The area beyond the columns is pitch black, and the room itself is lit only by dimly flickering candles. The candles rest on top of a stone table, which sits in the middle of the room.
And next to the candles rest four numbered boxes]
And next to the candles rest four numbered boxes]

Round 1
The chilled steel of a knife, the bitter taste of poison. . . perhaps both are made colder and sharper when they come from the hand of someone you trusted.
Which will you choose?
[There are four boxes waiting for you on the table, heroes and knights. Pick one]
Discussion
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No way to tell what's inside?
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Round 2
With the desire for power may come the desire to conquer and destroy, which leaves those targeted only one choice: to fight back with all of their might. But in conflict, there can only be one victor.
Choose.
[The boxes from last round disappear in a waft of smoke. Four new ones appear soon after]
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DECISION
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random generated numberseven more lot-drawing--box #1, we choose you]Re: DECISION
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Round 3
Flesh, blood, and bone only do so much to protect us from injury. In the end, we are all mortal.
Choose. You have come so far-- the end is in sight.
[Four more boxes replaced the ones from the previous round. Are you ready, heroes and knights?]
DISCUSSION
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... oh, shit. It's that kinda game!?
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Personae, you can take my sense of smell.
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Round 4
Choose wisely.
[The final four boxes appear on your table. You’re so close, you can taste it. . . !]
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One more . . .
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no subject
[At this point, any untreated lethally poisoned or wounded teammates die. If you have hope, you may treat them before they do so, however! After which, you can go to endgame. . .]
no subject