You can probably guess the other machines in the center, really... It looks restored, yes. It would seem Fetch rerouted enough power to Mithos to take care of that.
All that prep for the installation below the roots seems to be set - the roots instantly grow down into the ground, and the branches spread up to the ceiling, the suspension now useless.
Souya is the furthest out of the center station, but he's still inside it.
Souya is a big, mechanical bat, with a big chest and big wings - Leatherwork has been worked in here for the wingspan, which, if unfolded, may be bigger than Lloyd's. Despite the large, intimidating build, it has a doofy wire smile on its face, little wire fangs sticking out. It... it looks like it has a pouch?
The blueprints say...
Souya
Core function as leveler and search & rescue.
When working in conjunction, forcibly raises the output of partnered device.
Does not have to contribute power to have this effect.
Program automatically deposits rescues in pouch. Will defend contents of pouch against anyone.
Can drain power from other devices. Tends to shut this option off itself.
Zack is a huge, metal wolf, big enough for the enormous sword to be mounted on its back. Of all the inventions, it's one of the most refined. It's smooth and sleek, and it's... also already on. It turns its head when approached, and sits up, its tail - the only part not metal, made of some kind of squishy, soft material - thumping wildly on the ground, which has quite a few thin, tail-shaped craters in it. It is collared and chained to a stake in the ground.
Zack's blueprints seem a bit old. They say...
Zack
Core function as guardian.
Programmed to run on self-renewable generators. AI has been put in place.
Attempts to install distancers or limiters all failed. Power output far surpasses anything else built.
Tail cannot be steel, must be constructed out of soft material for safety regulations.
Works in conjunction with Gailardia and Aeris most often, but can work in conjunction with any device.
scribbles 'thanks for letting me see this Spark!' on a piece of paper, leaving it on the desk! starts to head for the door and then has a thought
doubles back and adds 'all the machines i remember are either really weird or really bad. i didn't know you could do this much with them or that they could be this cool. seriously, thanks'
. . . ok heading back to the main workshop now to look for Faith's station :X*
Faith's station has a lot of little gadgets, some woodcarvings - some clearly spilling over from Fetch's station. He seems to be working on some support beams in here.
*also tugs out a sewing kit and something Guy probably hasn't seen him work on yet: flat little pieces of dried wood and sunflower stem, holes punched through their middles and designs burned in. five of them!
it takes a bit but in the end he's got a bracelet like this, the five beads sewn neatly along its curve with dark grey thread.
leaves it on Faith's table with YET ANOTHER NOTE:
'for Spark!
and then a doodle of a key that isn't a team or knight key, one Guy'll have seenbefore
Re: Project Room
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well that
that hit me pretty hard in my own heart places actually
takes a moment to just sit down somewhere -- on the workshop floor if there's no nearby chair -- and breathe.*
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*rubs at the side of his head a bit, thinking; all right, one last thing to do here. goes to find Zack's and Souya's.*
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Souya is a big, mechanical bat, with a big chest and big wings - Leatherwork has been worked in here for the wingspan, which, if unfolded, may be bigger than Lloyd's. Despite the large, intimidating build, it has a doofy wire smile on its face, little wire fangs sticking out. It... it looks like it has a pouch?
The blueprints say...
Souya
Core function as leveler and search & rescue.
When working in conjunction, forcibly raises the output of partnered device.
Does not have to contribute power to have this effect.
Program automatically deposits rescues in pouch. Will defend contents of pouch against anyone.
Can drain power from other devices. Tends to shut this option off itself.
Re: Project Room
Zack is a huge, metal wolf, big enough for the enormous sword to be mounted on its back. Of all the inventions, it's one of the most refined. It's smooth and sleek, and it's... also already on. It turns its head when approached, and sits up, its tail - the only part not metal, made of some kind of squishy, soft material - thumping wildly on the ground, which has quite a few thin, tail-shaped craters in it. It is collared and chained to a stake in the ground.
Zack's blueprints seem a bit old. They say...
Zack
Core function as guardian.
Programmed to run on self-renewable generators. AI has been put in place.
Attempts to install distancers or limiters all failed. Power output far surpasses anything else built.
Tail cannot be steel, must be constructed out of soft material for safety regulations.
Works in conjunction with Gailardia and Aeris most often, but can work in conjunction with any device.
Indestructible.
Temporarily limited to this room.
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Heyyy, you guys.
*GONNA GO PET ZACKWOLF AND LAVISH HIM WITH AFFECTION I GUESS*
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Yeah, you're Zack all right.
*. . . doubletakes at the blueprints a little; is there a Gailardia machine in the middle of the workshop?*
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scribbles 'thanks for letting me see this Spark!' on a piece of paper, leaving it on the desk! starts to head for the door and then has a thought
doubles back and adds 'all the machines i remember are either really weird or really bad. i didn't know you could do this much with them or that they could be this cool. seriously, thanks'
. . . ok heading back to the main workshop now to look for Faith's station :X*
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Re: Project Room
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it takes a bit but in the end he's got a bracelet like this, the five beads sewn neatly along its curve with dark grey thread.
leaves it on Faith's table with YET ANOTHER NOTE:
'for Spark!
and then a doodle of a key that isn't a team or knight key, one Guy'll have seen before
'we still wear this one all the time, you know?'*
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Re: Project Room
ok picking a random door now
IT LEADS TO ENDGAME*