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dramatispersonae) wrote2012-05-19 03:05 pm
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CARNELIAN
[ When you step into the room, you'll find it dimly lit once more, with a spotlight over a simple wooden table with chairs around it. On the table are three cards, one with a single word on it, one with a short phrase, and one with the rules. You can also hear Peter's voice, though you can't see him. ]
You can't just be strong and brave to be a good adventurer, you know. You must also be very clever. I'm so very clever that I can get other people to say exactly what I want them to say all the time. But I must know if any of you are as clever as I am. To make it much easier for you, I will give you a word and a phrase that you must get other people to say to you. Every person you trick will get you points and you'll get more points for phrases!
… Oh, and no cheating! If another team figures out your word or phrase and tells it to me, they'll steal one of your end points! Oh, oh, and let's make a bet if you think you are the most clever! If you tell me the name of one specific person you can trick into saying your word or phrase, then I'll give you double the points for it! But if you fail, you'll lose points. Won't that be most interesting?
Game Start
You can't just be strong and brave to be a good adventurer, you know. You must also be very clever. I'm so very clever that I can get other people to say exactly what I want them to say all the time. But I must know if any of you are as clever as I am. To make it much easier for you, I will give you a word and a phrase that you must get other people to say to you. Every person you trick will get you points and you'll get more points for phrases!
… Oh, and no cheating! If another team figures out your word or phrase and tells it to me, they'll steal one of your end points! Oh, oh, and let's make a bet if you think you are the most clever! If you tell me the name of one specific person you can trick into saying your word or phrase, then I'll give you double the points for it! But if you fail, you'll lose points. Won't that be most interesting?
RULES
2) You cannot say your word or exact phrase to another team, but you can try to prompt another team indirectly into saying your phrase.
3) Your character cannot remain silent during the game. If they try not to say anything, they'll feel compelled to respond instead.
4) If your team figures out another team's word and/or phrase, they can submit it under "TURN IN" to steal up to two points from that team! (One for the word, one for the phrase)
5) You can also make a bet with Peter Pan. Under "THE BET," you can submit the name of a specific person (1 per teammate ie 3 teammates, 3 targets) you are confident in being able to trick into saying your word and/or phrase. If you succeed, you'll earn double points. If you fail, you'll lose points equal to the original value of the points. A team cannot all pick the same target.
6) Once you've succeeded in tricking someone into saying your word/phrase, submit the thread to "TURN IN"
THE CARDS
Card 2: "what's wrong with you?"
DISCUSSION
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Hahah! No need to make such a sour face.
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I don't know about magic, but I'll try my best at it, too. Anyway! Think you can make someone in particular say those things?
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Then we're finished here.
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You just be yourself.
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If you speak with someone on one team, speak with all of them and compare how they steer the conversation.
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But it's a good strategy, so I don't mind.
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Beatrice would probably say it, though I don't know how to make it not obvious that's what I'd want her to say.
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If we figure out what they want us to say and we say it anyway, we'll just be giving them points. I don't think they'll be less wary of us at all.
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Potentially it could give everyone really high points to which the persona might give everyone memories. Or at least it might give us enough points than other uncooperative teams.
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Let's stick to playing the game how it's meant to be played.
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THE BET
Re: THE BET
TURN IN
Re: TURN IN
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Re: TURN IN