؟ ([personal profile] dramatispersonae) wrote2011-07-17 03:03 pm

Game 51: Group #11

[ You're inside a dome :|b The walls are high and gently sloped -- the whole room must be twenty feet in diameter. In the middle of the room are a set of scales -- they are uneven. Three pebbles are on one side and nine on the other. There are three doors on the wall opposite you (past the scales). Each door is made of dark wood and has gold lettering.]

JEALOUSY RAGE FULFILLMENT


(ooc: Please move as quickly as possible through the first parts of the game; the quicker you get through them, the more time you'll have to complete objectives later. The group must all go through the same door. Please join #hospitaltheme on IRC so I can ping you/be pinged if necessary ♥! Your gamerunner is Sian.)
supersensitive: confused/curious/thoughtful (Elmo wants a chalupa?)

Re: LOOM: aided

[personal profile] supersensitive 2011-07-17 11:37 pm (UTC)(link)
...I guess.
anopenbook: (Like a Sohma.)

Re: LOOM: the wood room

[personal profile] anopenbook 2011-07-17 11:38 pm (UTC)(link)
Oh hey.
justaking: (Left standing here)

Re: LOOM: aided

[personal profile] justaking 2011-07-17 11:38 pm (UTC)(link)
As sure as I can be, yea. Do you want to go back and check, see if he showed up without us?
anopenbook: (Warm as a spring day.)

Re: LOOM: aided

[personal profile] anopenbook 2011-07-17 11:39 pm (UTC)(link)
Thanks.
performing: (yes that makes perfect sense)

Re: LOOM: the wood room

[personal profile] performing 2011-07-17 11:39 pm (UTC)(link)
I have no idea what just happened.
bigbosshard: (Uncle Snake wants YOU!)

Re: LOOM: the wood room

[personal profile] bigbosshard 2011-07-17 11:40 pm (UTC)(link)
Like hell! We've come this far. I'm not going to throw that away, and neither should you. Killing you is just as bad as reseting.

Forget this, lady. No one has the right to decide how your story's going to end. There's a lot left for you to do...for all of us to do.

I'll save the world inside you -- so we can work together to save the world outside. Join me, and fight with me!
bootleg: clockroom @ LJ (never had the chance to say goodbye)

Re: LOOM: aided

[personal profile] bootleg 2011-07-17 11:40 pm (UTC)(link)
But if we go through the door, we won't be able to get out again! You can go back--I'll keep looking!

Re: LOOM: the wood room

[personal profile] featherfetch 2011-07-17 11:40 pm (UTC)(link)
[hands it over!]

There were more out there. Should I go get them?
justaking: (Take the back road)

Re: LOOM: aided

[personal profile] justaking 2011-07-17 11:41 pm (UTC)(link)
We don't need to step through, just look inside. If he's not in there, we'll come back and try harder.
tsundead: (I hear you talking)

Re: LOOM: the wood room

[personal profile] tsundead 2011-07-17 11:41 pm (UTC)(link)
Well, I'm not going to choose to kill or reset you, but I'd like to talk with you a little more. [puts the knife down at her feet]
performing: (yes that makes perfect sense)

Re: LOOM: the wood room

[personal profile] performing 2011-07-17 11:41 pm (UTC)(link)
Hhhhhi.

Sorry about breaking your statues?
bootleg: (faded down to the wire)

Re: LOOM: aided

[personal profile] bootleg 2011-07-17 11:42 pm (UTC)(link)
All right . . .
supersensitive: thoughtful/neutral/casual (Only Hugh can prevent florist friars.)

Re: LOOM: the wood room

[personal profile] supersensitive 2011-07-17 11:42 pm (UTC)(link)
[fff softens a little]

...Will we be able to leave if we don't choose anything?
anopenbook: (So real.)

Re: LOOM: the wood room

[personal profile] anopenbook 2011-07-17 11:43 pm (UTC)(link)
[digs in a pants pocket! Takes out a top! yanking the string so it goes spinning in the room]

You can make your own choices is all I'm saying. And some can be fun.

Things don't need to get destroyed.

Do you wanna keep this?

Re: LOOM: the wood room

[personal profile] featherfetch 2011-07-17 11:44 pm (UTC)(link)
Eh?

...Should I put this one back with the others? Is that what you mean?
justaking: (Let's go)

Re: LOOM: aided

[personal profile] justaking 2011-07-17 11:44 pm (UTC)(link)
[attempt at comforting squeeze to her shoulder, and back we go to the tree room to peek in]

Page 24 of 26