؟ ([personal profile] dramatispersonae) wrote2011-07-17 12:02 am
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Game 51 - Group #8

[ You're inside a dome :|b The walls are high and gently sloped -- the whole room must be twenty feet in diameter. In the middle of the room are a set of scales -- they are uneven. Three pebbles are on one side and nine on the other. There are three doors on the wall opposite you (past the scales). Each door is made of dark wood and has gold lettering.]

JEALOUSY RAGE FULFILLMENT


(ooc: Please move as quickly as possible through the first parts of the game; the quicker you get through them, the more time you'll have to complete objectives later. The group must all go through the same door. Please join #themehospital on IRC so I can ping you/be pinged if necessary ♥! Your gamerunner is AJ.)
springtime: (handholding)

Re: explore/discuss

[personal profile] springtime 2011-07-17 04:25 pm (UTC)(link)
But is jealousy that important to Three?

These games -- these ones where Dream puts someone to sleep -- are all about finding someplace important in the sleeper's heart.
fallinflames: (even you?)

Re: explore/discuss

[personal profile] fallinflames 2011-07-17 04:26 pm (UTC)(link)
If there is a door, it would seem to be important enough.
springtime: (unhappy smile)

Re: explore/discuss

[personal profile] springtime 2011-07-17 04:27 pm (UTC)(link)
But not the most important.
fallinflames: (Default)

Re: explore/discuss

[personal profile] fallinflames 2011-07-17 04:29 pm (UTC)(link)
If we only changed the things that were on the surface most important, we might miss the underlying causes of them. If the need for Fulfillment stems from Rage which in turn stems from Jealousy... I don't think anything in someone's heart can be unimportant.
deadofknight: (uhhh...work clothes?)

Re: explore/discuss

[personal profile] deadofknight 2011-07-17 04:27 pm (UTC)(link)
It could be. It's not like we know her well enough to say.