؟ ([personal profile] dramatispersonae) wrote 2012-12-16 02:37 am (UTC)

Your characters ICly know these instructions.

+ There are three rounds total.

+ In each round, you must choose a door to enter and deal with what's inside. Once you have entered a room, you cannot leave it until you're finished.

+ Once you've finished a door, you may do one of two things: proceed directly to the next round, or go back and take on more of the doors in the current or past rounds.

+ You may do a maximum of six doors across rounds – the more doors you do, the higher you score and the more power is generated from this game. You are also allowed to just do the three-door minimum and get the hell out of dodge.

+ The person from a different team who's joined you is essentially acting as your knight! It is up to them if they want to take on doors or sit out; it is also up to you if you want to let them take on doors or not. They do not win with you, but their actions will directly affect their team's score and chances of winning.

+ Skills are off, and all weapons/items are gone for the duration of the game.

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